Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.EU9870 On the shelf · online

CZ/EU PVE 4 fun

Online EU 185.180.2.43:28189 checked 11m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#9,870
top 44% · #2254 in EU
Last wipeWiped1 OCT2026 · 27d 7h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:46 UTC FW27d ago
1 – running 0
28 SEP 2026Mon 28 Sep, 16:35 UTC30d ago
1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
95/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
12/ 100
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
3/ 200
EU
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
7/ 200
EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
7/ 140
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
7/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on CZ/EU PVE 4 fun?

The name of CZ/EU PVE 4 fun does not state a gather rate. 8 players per group is the default limit. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on CZ/EU PVE 4 fun?

Generated by the game, the procedural map of CZ/EU PVE 4 fun has size 2,500 and seed 1526409129. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry CZ/EU PVE 4 fun?

Filed under these Rust Server Index lists is CZ/EU PVE 4 fun: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to CZ/EU PVE 4 fun, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: CZ/EU PVE 4 fun gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on CZ/EU PVE 4 fun when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does CZ/EU PVE 4 fun follow?

Its rhythm is not yet clear, since the record holds too few of CZ/EU PVE 4 fun's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 7 hours.

Population

Where does CZ/EU PVE 4 fun sit in the rankings?

Filed under rankings: #9,870 for CZ/EU PVE 4 fun on seven-day player hours, #2,254 in Europe, top 44% overall.

How many players are on CZ/EU PVE 4 fun at the moment?

CZ/EU PVE 4 fun is currently showing 0 players on 30 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 06:00 UTC drew the highest average: 0 players.

Operator and status

What Rust version is CZ/EU PVE 4 fun on?

Rust network protocol 2635 and build 168909, on Linux, is what CZ/EU PVE 4 fun runs. Steam keeps your game updated, but the protocol must match for you to join.

Is CZ/EU PVE 4 fun reachable, and does it stay up?

The server is live at this moment: CZ/EU PVE 4 fun. About 21 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on CZ/EU PVE 4 fun good?

The last 48 hours give an average of 20 server fps and a floor of 20. Buildings, deployables and everything else in the world came to as many as 33,914 entities. Memory use reached as much as 1,702 MB. What players feel as lag is low fps together with a rising entity count.

Which region is CZ/EU PVE 4 fun in?

The EU tag places CZ/EU PVE 4 fun, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.180.2.43:28189.

How to join

What is the way onto CZ/EU PVE 4 fun?

Two ways in. Type client.connect 185.180.2.43:28189 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players Player cap: 30.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.