Rust Server IndexCard catalogue of Rust servers

Holdings11,848 servers93,384 players381 fresh wipes

Call no.EU15191 On the shelf · online

NOR/EU Rusty Looney Tunes PVE

Online EU 185.125.169.104:25024 checked 9m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,191
top 68% · #2531 in EU
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 3hThu 5 Nov, 19:00 UTCFW
  2. in 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:14 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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EU1X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does NOR/EU Rusty Looney Tunes PVE run?

The name of NOR/EU Rusty Looney Tunes PVE does not state a gather rate. 8 players per group is the default limit. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on NOR/EU Rusty Looney Tunes PVE?

Size 3,072, seed 12345: the game generates the procedural map on NOR/EU Rusty Looney Tunes PVE. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does NOR/EU Rusty Looney Tunes PVE appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is NOR/EU Rusty Looney Tunes PVE: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on NOR/EU Rusty Looney Tunes PVE?

Filed under these tags, as published by NOR/EU Rusty Looney Tunes PVE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on NOR/EU Rusty Looney Tunes PVE when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does NOR/EU Rusty Looney Tunes PVE follow?

One wipe a month is all NOR/EU Rusty Looney Tunes PVE runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 21 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Player counts

What position does NOR/EU Rusty Looney Tunes PVE hold among Rust servers?

Filed under rankings: #15,191 for NOR/EU Rusty Looney Tunes PVE on seven-day player hours, #2,531 in Europe, top 68% overall.

Is NOR/EU Rusty Looney Tunes PVE quiet or crowded?

NOR/EU Rusty Looney Tunes PVE is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

What Rust version is NOR/EU Rusty Looney Tunes PVE on?

Rust network protocol 2634 and build 167781, on Linux, is what NOR/EU Rusty Looney Tunes PVE runs. To join you need the same protocol; Steam handles the update.

Is NOR/EU Rusty Looney Tunes PVE reachable, and does it stay up?

You will find NOR/EU Rusty Looney Tunes PVE online as of now. About 2 days 6 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on NOR/EU Rusty Looney Tunes PVE?

Averaged over the last 48 hours, server fps was 213, with a low of 111. The entity count reached 39,563, covering buildings, deployables and all else in the world. Memory use reached as much as 3,544 MB. What players feel as lag is low fps together with a rising entity count.

Which region is NOR/EU Rusty Looney Tunes PVE in?

Filed under Europe by its own listing, NOR/EU Rusty Looney Tunes PVE carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.125.169.104:25024.

How to join

What is the way onto NOR/EU Rusty Looney Tunes PVE?

Enter client.connect 185.125.169.104:25024 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://spillhosting.no.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.