Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers65,323 players190 fresh wipes

Call no.OC7377 On the shelf · online

Staging PVE Australia (Carbon)

Online OC 180.150.91.79:26010 checked 7m ago

Subjects 1. quad 2. monthly wipes 3. modded4. carbon5. pve6. softcore
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#7,377
top 33% · #149 in OC
Last wipeWiped29 OCT2026 · 2h ago
2h ago · monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0012:0017:0000:0005:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0012:0017:0000:0005:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC, and #410 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
12.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 10:00 UTC2h ago
– – running 0
10 OCT 2026Sat 10 Oct, 06:06 UTC19d ago
1 – – 0
4 OCT 2026Sun 4 Oct, 12:58 UTC24d ago
1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC 3/ 50
NA
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
0/ 50
EU
Noob Friendly PVE ServerEU · quad · monthly · 1 on average
0/ 100
NA
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
11/ 140
OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
17/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
7/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Staging PVE Australia (Carbon) run?

No gather rate appears in the name Staging PVE Australia (Carbon). The group limit is 4 players, as stated (quad). The server runs softcore, An easier mode from Facepunch, with part of your loot kept. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Staging PVE Australia (Carbon)?

Generated by the game, the procedural map of Staging PVE Australia (Carbon) has size 4,500 and seed 354320. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Staging PVE Australia (Carbon)?

These lists on Rust Server Index take Staging PVE Australia (Carbon): Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags listed for Staging PVE Australia (Carbon)?

Filed under these tags, as published by Staging PVE Australia (Carbon) and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp40 (Max players): Player cap: 40; ts4 (Group limit): 4 is the largest team allowed; v2636 (Protocol): The protocol is 2636; older or newer clients cannot join; cs169629 (Build): Build on file: 169629; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; OC (Oceania): Oceania is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Staging PVE Australia (Carbon)?

The average peak across its recent wipes is 1 players. 38 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 3.

How often is Staging PVE Australia (Carbon) wiped, and on what schedule?

One wipe a month is all Staging PVE Australia (Carbon) runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 2 hours. Its tags state a wipe schedule of once a month.

Population

What position does Staging PVE Australia (Carbon) hold among Rust servers?

On seven-day player hours, Staging PVE Australia (Carbon) takes #7,377 overall and #149 in Oceania, within the top 33% of ranked servers. Among servers in the quad group, the rank is #410.

What does the player count on Staging PVE Australia (Carbon) look like?

Staging PVE Australia (Carbon) is currently showing 0 players on 40 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Server facts

Which Rust build is Staging PVE Australia (Carbon) running?

Rust network protocol 2636 and build 169629, on Windows, is what Staging PVE Australia (Carbon) runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Staging PVE Australia (Carbon), and is it online now?

The server is live at this moment: Staging PVE Australia (Carbon). The uptime it reports puts the last restart at about 3 hours ago. Of the last 7 full days, 149 of 168 hours were up, 89% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Staging PVE Australia (Carbon) perform?

Server fps held at 182 on average across the last 48 hours, never dropping below 127. Buildings, deployables and everything else in the world came to as many as 118,000 entities. Memory use reached as much as 2,880 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Staging PVE Australia (Carbon)?

The OC tag places Staging PVE Australia (Carbon), by its own listing, in Oceania. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 180.150.91.79:26010.

Connecting

What is the way onto Staging PVE Australia (Carbon)?

If you would rather use the console, press F1 in Rust and enter client.connect 180.150.91.79:26010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/t3CSMukWdC is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptsw,$r?,v2636,^z,^y,^m,OC,^p,gmsoftcore,cs169629,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp40
Max players Player cap: 40.
ts4
Group limit 4 is the largest team allowed.
v2636
Protocol The protocol is 2636; older or newer clients cannot join.
cs169629
Build Build on file: 169629.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.