Rust Server IndexCard catalogue of Rust servers

Holdings11,880 servers98,236 players395 fresh wipes

Call no.15341 On the shelf · online

Castaway - Hub - Parkour/Events COD Style Zombies

Online 174.176.146.51:28415 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped2 OCT2026 · 27d 0h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02.557.51017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 13:23 UTC27d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 19:06 UTC FW27d ago
1 – 0.8 days 0
29 SEP 2026Tue 29 Sep, 13:30 UTC30d ago
3 halved by day 1 2.2 days 1
26 SEP 2026Sat 26 Sep, 16:42 UTC33d ago
3 held half 2.9 days 0
21 SEP 2026Mon 21 Sep, 23:46 UTC37d ago
0 – 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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152/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
184/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
98/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
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347/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Castaway - Hub - Parkour/Events COD Style Zombies, which rules and settings apply?

The name of Castaway - Hub - Parkour/Events COD Style Zombies does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Castaway - Hub - Parkour/Events COD Style Zombies?

Castaway - Hub - Parkour/Events COD Style Zombies runs a procedural map of size 1,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Castaway HUB!.

Tags

Which lists and filters on Rust Server Index is Castaway - Hub - Parkour/Events COD Style Zombies filed under?

The Rust Server Index lists that include Castaway - Hub - Parkour/Events COD Style Zombies are Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Castaway - Hub - Parkour/Events COD Style Zombies, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Castaway - Hub - Parkour/Events COD Style Zombies gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Castaway - Hub - Parkour/Events COD Style Zombies?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Castaway - Hub - Parkour/Events COD Style Zombies follow?

Castaway - Hub - Parkour/Events COD Style Zombies wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days is when its current world was made.

Population

What position does Castaway - Hub - Parkour/Events COD Style Zombies hold among Rust servers?

Filed under rankings: #15,341 for Castaway - Hub - Parkour/Events COD Style Zombies on seven-day player hours, top 69% overall.

What does the player count on Castaway - Hub - Parkour/Events COD Style Zombies look like?

Filed under live counts: Castaway - Hub - Parkour/Events COD Style Zombies, 0 players on 30 slots at present. 0 players is the average over the past seven days.

Operator and status

Which Rust build is Castaway - Hub - Parkour/Events COD Style Zombies running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Castaway - Hub - Parkour/Events COD Style Zombies. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Castaway - Hub - Parkour/Events COD Style Zombies?

The server is live at this moment: Castaway - Hub - Parkour/Events COD Style Zombies. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Castaway - Hub - Parkour/Events COD Style Zombies perform?

The last 48 hours give an average of 10 server fps and a floor of 10. The entity count reached 5,033, covering buildings, deployables and all else in the world. Up to 974 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Castaway - Hub - Parkour/Events COD Style Zombies in?

Castaway - Hub - Parkour/Events COD Style Zombies gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 174.176.146.51:28415.

How to join

How can you connect to Castaway - Hub - Parkour/Events COD Style Zombies?

Enter client.connect 174.176.146.51:28415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players 30 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.