Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers85,544 players401 fresh wipes

Call no.9063 On the shelf · online

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Online 170.23.230.165:25587 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#9,063
top 41%
Last wipeWiped22 OCT2026 · 7d 16h ago
7d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 05:15 UTC7d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 05:32 UTC27d ago
1 halved by day 3 20 days 0
29 SEP 2026Tue 29 Sep, 23:11 UTC29d ago
1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies run?

The name of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Generated by the game, the procedural map of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies has size 6,000 and seed 654812. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies are Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, and what do they stand for?

These are the tags 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

When does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipe?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 16 hours.

Players and ranking

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sit in the rankings?

Filed under rankings: #9,063 for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on seven-day player hours, top 41% overall.

How many players are on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies at the moment?

Filed under live counts: 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Operator and status

What Rust version is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?

Rust network protocol 2635 and build 167781, on Linux, is what 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs. Steam keeps your game updated, but the protocol must match for you to join.

Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies reachable, and does it stay up?

The server is live at this moment: 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. Its reported uptime gives the last restart as roughly 6 days 17 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Is the performance on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies good?

Server fps held at 74 on average across the last 48 hours, never dropping below 49. The entity count reached 222,401, covering buildings, deployables and all else in the world. Up to 6,113 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies in?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 170.23.230.165:25587.

Connecting

How can you connect to 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Enter client.connect 170.23.230.165:25587 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.