Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers36,576 players57 fresh wipes

Call no.15905 Off the shelf · offline

RustGETON

Offline 167.17.71.207:27000 checked 25d ago

Subjects 1. teams off 2. hardcore
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,905
top 70%
Last wipeWiped1 OCT2026 · 26d 8h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:53 UTC FW26d ago
1 – running 0
20 SEP 2026Sun 20 Sep, 03:34 UTC38d ago
1 halved by day 2 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
7/ 200
EU
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
1/ 400
NA
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2/ 400
NA
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
5/ 75
OC
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
4/ 100
EU
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
1/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustGETON?

The name of RustGETON does not state a gather rate. The server does not publish a group limit. Filed under hardcore, The hardest mode from Facepunch. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustGETON?

RustGETON runs on a procedural map. The game generates it, and its size is 3,700.

Tags

Which lists and filters on Rust Server Index is RustGETON filed under?

The Rust Server Index lists that include RustGETON are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which tags are attached to RustGETON, and what do they stand for?

These are the tags RustGETON publishes; the game's server browser reads this list: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): Player cap: 10; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at RustGETON?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.

When does RustGETON wipe?

Its rhythm is not yet clear, since the record holds too few of RustGETON's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 8 hours is when its current world was made.

Population

Where does RustGETON sit in the rankings?

On player hours over seven days, RustGETON takes #15,905, within the top 70% of ranked servers.

Is RustGETON quiet or crowded?

Filed under offline: RustGETON, last seen 25 days 16 hours ago.

Server facts

Which Rust build is RustGETON running?

Rust network protocol 2634 and build 166494, on Linux, is what RustGETON runs. Steam keeps your game updated, but the protocol must match for you to join.

Is RustGETON reachable, and does it stay up?

Last seen 25 days 16 hours ago, RustGETON is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

What is the location of RustGETON?

There is no region on record for RustGETON; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 167.17.71.207:27000.

Joining the server

What is the way onto RustGETON?

Enter client.connect 167.17.71.207:27000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp10
Max players Player cap: 10.
ts0
Group limit Team play is turned off.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.