Rust Server IndexCard catalogue of Rust servers

Holdings11,627 servers40,719 players124 fresh wipes

Call no.15270 On the shelf · online

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipeWiped16 OCT2026 · 13d 10h ago
13d ago · monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap
15 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 14hThu 5 Nov, 19:00 UTCFW
  2. in 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 18:13 UTC13d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 18:23 UTC FW28d ago
0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average
43/ 200
NA1X
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average
61/ 100
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
28/ 200
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average
38/ 100
NA
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
28/ 150
NA
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average
9/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Project Halani PvE US | PVE | Plugin Heavy, which rules and settings apply?

The name of Project Halani PvE US | PVE | Plugin Heavy does not state a gather rate. The group limit is 8 players, the game's default. Filed under roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy runs a procedural map of size 3,500 with seed 1534180400, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Project Halani PvE US | PVE | Plugin Heavy?

These lists on Rust Server Index take Project Halani PvE US | PVE | Plugin Heavy: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags listed for Project Halani PvE US | PVE | Plugin Heavy?

Filed under these tags, as published by Project Halani PvE US | PVE | Plugin Heavy and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): The queue ceiling sits at 60; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the category here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Project Halani PvE US | PVE | Plugin Heavy when wipe day comes?

Its recent wipes averaged 1 players at peak. 5 hours into the latest wipe, the crowd reached its peak.

When does Project Halani PvE US | PVE | Plugin Heavy wipe?

With the force wipe, Project Halani PvE US | PVE | Plugin Heavy wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 13 days 10 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does Project Halani PvE US | PVE | Plugin Heavy hold among Rust servers?

On player hours over seven days, Project Halani PvE US | PVE | Plugin Heavy takes #15,270, within the top 69% of ranked servers.

What does the player count on Project Halani PvE US | PVE | Plugin Heavy look like?

Project Halani PvE US | PVE | Plugin Heavy is currently showing 0 players on 60 slots. Filed under seven-day average: 0 players.

Operator and status

What version does Project Halani PvE US | PVE | Plugin Heavy use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Project Halani PvE US | PVE | Plugin Heavy. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Project Halani PvE US | PVE | Plugin Heavy?

You will find Project Halani PvE US | PVE | Plugin Heavy online as of now. The uptime it reports puts the last restart at about 2 days 21 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Project Halani PvE US | PVE | Plugin Heavy good?

The last 48 hours give an average of 113 server fps and a floor of 59. The entity count reached 52,613, covering buildings, deployables and all else in the world. Memory use reached as much as 3,507 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Project Halani PvE US | PVE | Plugin Heavy in?

The name of Project Halani PvE US | PVE | Plugin Heavy points to North America, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 163.123.238.235:28015.

Connecting

How can you connect to Project Halani PvE US | PVE | Plugin Heavy?

If you would rather use the console, press F1 in Rust and enter client.connect 163.123.238.235:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://halani.net.

Subject headings explained

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp60
Max players The queue ceiling sits at 60.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the category here.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.