JumpRust.com - Test
Offline EA 162.222.17.239:26666 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 7d 10hThu 5 Nov, 19:00 UTCFW
- in 12d 8hTue 10 Nov, 16:52 UTC
- in 26d 8hTue 24 Nov, 16:52 UTC
- in 35d 10hThu 3 Dec, 19:00 UTCFW
- in 40d 8hTue 8 Dec, 16:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 16:52 UTC1d ago |
– | – | running | 1 |
27 OCT 2026Tue 27 Oct, 10:13 UTC1d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 14:18 UTC3d ago |
1 | – | 1.8 days | 1 |
22 OCT 2026Thu 22 Oct, 09:48 UTC6d ago |
1 | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on JumpRust.com - Test?
You will find no gather rate in the name of JumpRust.com - Test. The group limit is 32 players. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on JumpRust.com - Test?
JumpRust.com - Test runs a procedural map of size 1,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is ✿ JumpRust.com日本™ FPS+.
Tags and filters
On Rust Server Index, which lists and filters carry JumpRust.com - Test?
These lists on Rust Server Index take JumpRust.com - Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Whose server is JumpRust.com - Test?
The same operator most likely runs JumpRust.com - Test and 15 other tracked servers, since all publish a jumprust.com hostname.
How should you read the tags listed for JumpRust.com - Test?
Filed under these tags, as published by JumpRust.com - Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts32 (Group limit): The team ceiling is 32; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): Server browser region: East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at JumpRust.com - Test?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
When does JumpRust.com - Test wipe?
Its schedule is unconfirmed: too few of JumpRust.com - Test's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 39 hours. Its tags state wipes every two weeks.
Player counts
Where does JumpRust.com - Test sit in the rankings?
Filed under rankings: #10,017 for JumpRust.com - Test on seven-day player hours, #453 in Asia, top 45% overall.
How many players are on JumpRust.com - Test at the moment?
At present JumpRust.com - Test is offline; its last sighting was 39 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 1 players.
Server details
Which Rust build is JumpRust.com - Test running?
Rust network protocol 2635 and build 168909, on Windows, is what JumpRust.com - Test runs. To join you need the same protocol; Steam handles the update.
Is JumpRust.com - Test reachable, and does it stay up?
The server is down at this moment; the last sighting of JumpRust.com - Test was 39 hours ago. About 13 minutes ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 7 of 168 hours were up, 4% of the time. The earliest sighting at Rust Server Index is 17 October 2026.
Is the performance on JumpRust.com - Test good?
Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 503 entities. The peak memory figure stood at 1,128 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is JumpRust.com - Test in?
The EA tag places JumpRust.com - Test, by its own listing, in Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 162.222.17.239:26666.
Connecting
What steps lead onto JumpRust.com - Test?
If you would rather use the console, press F1 in Rust and enter client.connect 162.222.17.239:26666. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://jumprust.com.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z
Game
gmrust
mp0
ts32
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
