[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online EA 162.43.93.9:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 08:11 UTC, in 2d 5h. Its biweekly schedule tag · low confidence
- usual gap
- 14.4 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 11players, last three wipes
- crowd held
- 0%else halves by day 5.5
Coming wipes
- in 2d 5hFri 30 Oct, 08:11 UTC
- in 8d 16hThu 5 Nov, 19:00 UTCFW
- in 16d 5hFri 13 Nov, 08:11 UTC
- in 30d 5hFri 27 Nov, 08:11 UTC
- in 36d 16hThu 3 Dec, 19:00 UTCFW
- in 44d 5hFri 11 Dec, 08:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 08:11 UTC11d ago |
12 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 09:15 UTC25d ago |
10 | halved by day 5 | 14 days | 0 |
17 SEP 2026Thu 17 Sep, 14:19 UTC40d ago |
10 | halved by day 6 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Generated by the game, the procedural map of [JPN] Apple Server | PvP | Vanilla | 2Weekly has size 4,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags
On Rust Server Index, which lists and filters carry [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The Rust Server Index lists that include [JPN] Apple Server | PvP | Vanilla | 2Weekly are Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags are attached to [JPN] Apple Server | PvP | Vanilla | 2Weekly, and what do they stand for?
Filed under these tags, as published by [JPN] Apple Server | PvP | Vanilla | 2Weekly and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on [JPN] Apple Server | PvP | Vanilla | 2Weekly when wipe day comes?
The average peak across its recent wipes is 11 players. The latest wipe peaked 30 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5.5 the crowd had fallen below half when it didn't hold.
When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?
The prediction follows its tag, because too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm the schedule. Dated for Friday 30 October at 08:11 UTC: its next wipe. 11 days 18 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Players and ranking
What position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold among Rust servers?
On seven-day player hours, [JPN] Apple Server | PvP | Vanilla | 2Weekly takes #2,111 overall and #216 in Asia, within the top 10% of ranked servers.
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly quiet or crowded?
[JPN] Apple Server | PvP | Vanilla | 2Weekly is currently showing 1 players on 50 slots. Averaged across seven days: 2 players, peaking at 8. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 5 players.
Server facts
Which Rust build is [JPN] Apple Server | PvP | Vanilla | 2Weekly running?
Rust network protocol 2635 and build 168909, on Linux, is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly reachable, and does it stay up?
The server is live at this moment: [JPN] Apple Server | PvP | Vanilla | 2Weekly. About 2 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The last 48 hours give an average of 52 server fps and a floor of 30. The entity count reached 93,837, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,128 MB. What players feel as lag is low fps together with a rising entity count.
Which region is [JPN] Apple Server | PvP | Vanilla | 2Weekly in?
The EA tag places [JPN] Apple Server | PvP | Vanilla | 2Weekly, by its own listing, in Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 162.43.93.9:28015.
Connecting
How can you connect to [JPN] Apple Server | PvP | Vanilla | 2Weekly?
If you would rather use the console, press F1 in Rust and enter client.connect 162.43.93.9:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://www.ikkunn53.com/rust.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.