Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers103,347 players552 fresh wipes

Call no.EA14514 Off the shelf · offline

JumpRust.com - Test

Offline EA 162.222.17.236:26666 checked 12d ago

Subjects 1. biweekly wipes 2. vanilla3. modded4. oxide
Players now
1/ ?
7-day average
0
peak –
Rank
#14,514
top 67% · #504 in EA
Last wipeWiped15 OCT2026 · 14d 7h ago
14d ago · biweekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 13d 16hThu 12 Nov, 12:01 UTC
  3. in 27d 16hThu 26 Nov, 12:01 UTC
  4. in 34d 23hThu 3 Dec, 19:00 UTCFW
  5. in 41d 16hThu 10 Dec, 12:01 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 12:01 UTC14d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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0/ 50
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On JumpRust.com - Test, which rules and settings apply?

No gather rate appears in the name JumpRust.com - Test. The group limit is 100 players. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

What is the map on JumpRust.com - Test?

Generated by the game, the procedural map of JumpRust.com - Test has size 1,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is ✿ JumpRust.com日本™ FPS+.

Lists and filters

Which lists and filters on Rust Server Index is JumpRust.com - Test filed under?

Filed under these Rust Server Index lists is JumpRust.com - Test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Whose server is JumpRust.com - Test?

JumpRust.com - Test publishes a jumprust.com hostname, as do 15 other servers we track, which points to one operator for them all.

Which tags are attached to JumpRust.com - Test, and what do they stand for?

These are the tags JumpRust.com - Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts100 (Group limit): The team ceiling is 100; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on JumpRust.com - Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is JumpRust.com - Test wiped, and on what schedule?

Its schedule is unconfirmed: too few of JumpRust.com - Test's wipes are on record, and the prediction follows the tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 14 days 7 hours is when its current world was made. Its tags state wipes every two weeks.

Player counts

Where does JumpRust.com - Test sit in the rankings?

On seven-day player hours, JumpRust.com - Test takes #14,514 overall and #504 in Asia, within the top 67% of ranked servers.

How many players are on JumpRust.com - Test at the moment?

The last check found JumpRust.com - Test offline, last seen 12 days 5 hours ago.

Operator and status

Which Rust build is JumpRust.com - Test running?

Rust network protocol 2634 and build 167781, on Windows, is what JumpRust.com - Test runs. Steam keeps your game updated, but the protocol must match for you to join.

Is JumpRust.com - Test reachable, and does it stay up?

Last seen 12 days 5 hours ago, JumpRust.com - Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 October 2026.

Which region is JumpRust.com - Test in?

JumpRust.com - Test gives Asia as its location and the tag EA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 162.222.17.236:26666.

How to join

What is the way onto JumpRust.com - Test?

Enter client.connect 162.222.17.236:26666 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://jumprust.com.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players 0 slots are available.
ts100
Group limit The team ceiling is 100.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.