Rust Server IndexCard catalogue of Rust servers

Holdings11,747 servers58,097 players134 fresh wipes

Call no.15405 On the shelf · online

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 13m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
0/ ?
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipeWiped25 SEP2026 · 32d 19h ago
32d ago · monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

usual gap
8.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 04:25 UTC19d ago
0 – running 0
25 SEP 2026Fri 25 Sep, 04:27 UTC32d ago
0 – 13 days 0
16 SEP 2026Wed 16 Sep, 11:59 UTC41d ago
2 halved by day 6 8.7 days 0
15 SEP 2026Tue 15 Sep, 15:48 UTC42d ago
2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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250/ 325
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EU1X
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51/ 300
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
125/ 200
EU
666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 27.10EU · groups of 16+ · monthly · 46 on average
153/ 650
EU
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average
32/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On [EU] Facepunch Tech Test, which rules and settings apply?

The name of [EU] Facepunch Tech Test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed in the Official tab in-game. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test runs a procedural map of size 4,500 with seed 211649, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does [EU] Facepunch Tech Test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [EU] Facepunch Tech Test: Tutorial servers, Rust servers filed under Europe, Official Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator stands behind [EU] Facepunch Tech Test?

A playrust.com hostname is published by [EU] Facepunch Tech Test, and by 124 other servers we track; the same operator most likely runs them.

How should you read the tags listed for [EU] Facepunch Tech Test?

The server's own tags are listed here, and the game's server browser reads them: [EU] Facepunch Tech Test gives official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs169281 (Build): The game build here is 169281; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on [EU] Facepunch Tech Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.

When does [EU] Facepunch Tech Test wipe?

One wipe a month is all [EU] Facepunch Tech Test runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 32 days 19 hours. Its tags state a wipe schedule of once a month.

Players and ranking

How is [EU] Facepunch Tech Test ranked compared with the rest?

Filed under rankings: #15,405 for [EU] Facepunch Tech Test on seven-day player hours, top 69% overall.

How many players are on [EU] Facepunch Tech Test at the moment?

The live count for [EU] Facepunch Tech Test stands at 0 players. 0 players is the average over the past seven days.

Operator and status

What version does [EU] Facepunch Tech Test use?

Rust network protocol 2635 and build 169281 on Linux is what you will find on [EU] Facepunch Tech Test. The protocol must match before you can join, and Steam takes care of updating it.

Is [EU] Facepunch Tech Test reachable, and does it stay up?

The server is live at this moment: [EU] Facepunch Tech Test. About 17 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on [EU] Facepunch Tech Test good?

The last 48 hours give an average of 240 server fps and a floor of 240. Buildings, deployables and everything else in the world came to as many as 121,000 entities. Up to 4,203 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 162.19.127.25:28015.

Joining the server

What is the way onto [EU] Facepunch Tech Test?

Enter client.connect 162.19.127.25:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169281,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players 0 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs169281
Build The game build here is 169281.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.