[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
- usual gap
- 8.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 6
Coming wipes
- in 8d 19hThu 5 Nov, 19:00 UTCFW
- in 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 04:25 UTC19d ago |
0 | – | running | 0 |
25 SEP 2026Fri 25 Sep, 04:27 UTC32d ago |
0 | – | 13 days | 0 |
16 SEP 2026Wed 16 Sep, 11:59 UTC41d ago |
2 | halved by day 6 | 8.7 days | 0 |
15 SEP 2026Tue 15 Sep, 15:48 UTC42d ago |
2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On [EU] Facepunch Tech Test, which rules and settings apply?
The name of [EU] Facepunch Tech Test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed in the Official tab in-game. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test runs a procedural map of size 4,500 with seed 211649, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does [EU] Facepunch Tech Test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [EU] Facepunch Tech Test: Tutorial servers, Rust servers filed under Europe, Official Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which operator stands behind [EU] Facepunch Tech Test?
A playrust.com hostname is published by [EU] Facepunch Tech Test, and by 124 other servers we track; the same operator most likely runs them.
How should you read the tags listed for [EU] Facepunch Tech Test?
The server's own tags are listed here, and the game's server browser reads them: [EU] Facepunch Tech Test gives official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs169281 (Build): The game build here is 169281; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on [EU] Facepunch Tech Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.
When does [EU] Facepunch Tech Test wipe?
One wipe a month is all [EU] Facepunch Tech Test runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 32 days 19 hours. Its tags state a wipe schedule of once a month.
Players and ranking
How is [EU] Facepunch Tech Test ranked compared with the rest?
Filed under rankings: #15,405 for [EU] Facepunch Tech Test on seven-day player hours, top 69% overall.
How many players are on [EU] Facepunch Tech Test at the moment?
The live count for [EU] Facepunch Tech Test stands at 0 players. 0 players is the average over the past seven days.
Operator and status
What version does [EU] Facepunch Tech Test use?
Rust network protocol 2635 and build 169281 on Linux is what you will find on [EU] Facepunch Tech Test. The protocol must match before you can join, and Steam takes care of updating it.
Is [EU] Facepunch Tech Test reachable, and does it stay up?
The server is live at this moment: [EU] Facepunch Tech Test. About 17 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [EU] Facepunch Tech Test good?
The last 48 hours give an average of 240 server fps and a floor of 240. Buildings, deployables and everything else in the world came to as many as 121,000 entities. Up to 4,203 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 162.19.127.25:28015.
Joining the server
What is the way onto [EU] Facepunch Tech Test?
Enter client.connect 162.19.127.25:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169281,ts8
On Rust Server Index
Game
gmrust
mp0
ts8
v2635
cs169281
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
