Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players37 fresh wipes

Call no.2454 On the shelf · online

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Online 159.69.226.149:28015 checked 2h ago

Subjects 1. modded2. oxide
Players now
2/ 50
4% full
7-day average
2
peak 11
Rank
#2,454
top 11%
Last wipeWiped17 OCT2026 · 11d 9h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.5 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 09:42 UTC11d ago
9 – running 0
1 OCT 2026Thu 1 Oct, 18:23 UTC FW27d ago
8 halved by day 5 15.6 days 0
19 SEP 2026Sat 19 Sep, 07:19 UTC39d ago
7 halved by day 3 12.5 days 1
18 SEP 2026Fri 18 Sep, 16:41 UTC40d ago
7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, which rules and settings apply?

You will find no gather rate in the name of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Generated by the game, the procedural map of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me has size 3,500 and seed 1768323314. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

These are the tags DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. 28 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

Which wipe timetable does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me follow?

No next wipe can be predicted for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 9 hours.

Player counts

How is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me ranked compared with the rest?

The seven-day player-hours ranking places DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me at #2,454, among the top 11% of ranked servers.

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me quiet or crowded?

The live count for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me stands at 2 players, out of 50 slots. The seven-day average is 2 players; the peak reached 11. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 2 players.

Server details

What Rust version is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, and is it online now?

The server is live at this moment: DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Its reported uptime gives the last restart as roughly 12 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me perform?

Averaged over the last 48 hours, server fps was 53, with a low of 7. The entity count reached 97,942, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,485 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

No region is published by DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 159.69.226.149:28015.

How to join

How can you connect to DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

If you would rather use the console, press F1 in Rust and enter client.connect 159.69.226.149:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.