Rust Server IndexCard catalogue of Rust servers

Holdings11,610 servers35,756 players67 fresh wipes

Call no.EU8516 On the shelf · online

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 7m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#8,516
top 38% · #2146 in EU
Last wipeWiped2 OCT2026 · 26d 4h ago
26d ago · monthly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 7

Coming wipes

  1. in 8d 12hThu 5 Nov, 19:00 UTCFW
  2. in 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 01:52 UTC26d ago
1 – running 0
16 SEP 2026Wed 16 Sep, 16:40 UTC41d ago
1 halved by day 7 15.4 days 0
14 SEP 2026Mon 14 Sep, 14:52 UTC43d ago
1 held half 2.1 days 0
14 SEP 2026Mon 14 Sep, 01:17 UTC44d ago
1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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11/ 200
EU
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
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EU1X
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL does not state a gather rate. The default group limit of 8 players applies. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Generated by the game, the procedural map of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL has size 3,000 and seed 1179055683. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The Rust Server Index lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Filed under these tags, as published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 7.

When does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

With the force wipe, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 4 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

How is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL ranked compared with the rest?

On seven-day player hours, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL takes #8,516 overall and #2,146 in Europe, within the top 38% of ranked servers.

What does the player count on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL look like?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is currently showing 0 players on 40 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

Server details

What version does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Steam keeps your game updated, but the protocol must match for you to join.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL reachable, and does it stay up?

You will find [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online as of now. The uptime it reports puts the last restart at about 3 hours ago. Uptime for the last 7 full days came to 96%, 162 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Server fps held at 153 on average across the last 48 hours, never dropping below 118. The entity count reached 50,734, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,602 MB. What players feel as lag is low fps together with a rising entity count.

Which region is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL in?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.87.15:22657.

Connecting

How can you connect to [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.87.15:22657. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.