Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers102,237 players333 fresh wipes

Call no.15886 Off the shelf · offline

OUTSIDE // DEV SERVER

Offline 15.235.23.11:24640 checked 21d ago

Subjects 1. teams off 2. hardcore
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,886
top 72%
Last wipeWiped8 OCT2026 · 21d 14h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 03:45 UTC21d ago
0 – running 1
1 OCT 2026Thu 1 Oct, 14:24 UTC28d ago
1 – 6.6 days 0
1 OCT 2026Thu 1 Oct, 01:10 UTC28d ago
1 – 0.6 days 0
25 SEP 2026Fri 25 Sep, 00:48 UTC34d ago
5 held half 6 days 2
24 SEP 2026Thu 24 Sep, 03:56 UTC35d ago
5 – 0.9 days 2
23 SEP 2026Wed 23 Sep, 15:42 UTC36d ago
5 – 0.5 days 2
22 SEP 2026Tue 22 Sep, 01:29 UTC37d ago
5 – 1.6 days 0
21 SEP 2026Mon 21 Sep, 19:00 UTC37d ago
5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
15/ 200
EU
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average
7/ 400
NA
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
3/ 75
NA
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2/ 400
EU
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
7/ 150
OC
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
6/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On OUTSIDE // DEV SERVER, which rules and settings apply?

The name of OUTSIDE // DEV SERVER does not state a gather rate. The server does not publish a group limit. The server runs hardcore, Facepunch's most difficult mode. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on OUTSIDE // DEV SERVER?

Size 3,500, procedural, generated by the game: that is the map on OUTSIDE // DEV SERVER.

Tags

Which lists and filters on Rust Server Index is OUTSIDE // DEV SERVER filed under?

The Rust Server Index lists that include OUTSIDE // DEV SERVER are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What is meant by the tags on OUTSIDE // DEV SERVER?

Filed under these tags, as published by OUTSIDE // DEV SERVER and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): 50 slots are available; ts0 (Group limit): No teams here; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167209 (Build): Build on file: 167209; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on OUTSIDE // DEV SERVER when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is OUTSIDE // DEV SERVER wiped, and on what schedule?

No next wipe can be predicted for OUTSIDE // DEV SERVER: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 14 hours is when its current world was made.

Population

How is OUTSIDE // DEV SERVER ranked compared with the rest?

Filed under rankings: #15,886 for OUTSIDE // DEV SERVER on seven-day player hours, top 72% overall.

Is OUTSIDE // DEV SERVER quiet or crowded?

Filed under offline: OUTSIDE // DEV SERVER, last seen 21 days 6 hours ago.

Server details

What Rust version is OUTSIDE // DEV SERVER on?

Rust network protocol 2634 and build 167209 on Linux is what you will find on OUTSIDE // DEV SERVER. The protocol must match before you can join, and Steam takes care of updating it.

Is OUTSIDE // DEV SERVER reachable, and does it stay up?

As of now OUTSIDE // DEV SERVER is offline, with its last appearance 21 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 21 September 2026 it was first seen by Rust Server Index.

Where in the world is OUTSIDE // DEV SERVER hosted?

There is no region on record for OUTSIDE // DEV SERVER; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.235.23.11:24640.

How to join

What steps lead onto OUTSIDE // DEV SERVER?

Two ways in. Type client.connect 15.235.23.11:24640 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players 50 slots are available.
ts0
Group limit No teams here.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167209
Build Build on file: 167209.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.