[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online EA 15.235.216.54:29013 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- wipe-day peak
- 14players, last three wipes
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:01 UTC FW28d ago |
14 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
The name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does not state a gather rate. 8 players per group is the default limit. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Generated by the game, the procedural map of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing has size 4,500 and seed 393537180. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname is published by [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and by 13 other servers we track; the same operator most likely runs them.
Which tags are attached to [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and what do they stand for?
These are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; EA (East Asia): Server browser region: East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day comes?
The average peak across its recent wipes is 14 players. The latest wipe peaked 39 hours in.
Which wipe timetable does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing follow?
The only wipe on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 28 days is when its current world was made. A monthly wipe schedule is published in its tags.
Population
How is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranked compared with the rest?
On seven-day player hours, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes #1,316 overall and #132 in Asia, within the top 6% of ranked servers.
Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing quiet or crowded?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is currently showing 4 players on 200 slots. Filed under seven-day figures: an average of 6 players and a peak of 15. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 9 players.
Server details
Which Rust build is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?
Rust network protocol 2635 and build 168909, on Linux, is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reachable, and does it stay up?
Right now [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running. About 45 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
How well does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?
The last 48 hours give an average of 58 server fps and a floor of 53. The entity count reached 189,054, covering buildings, deployables and all else in the world. Up to 5,952 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The EA tag places [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, by its own listing, in Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 15.235.216.54:29013.
How to join
What is the way onto [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
If you would rather use the console, press F1 in Rust and enter client.connect 15.235.216.54:29013. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://rustez.com is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
