Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers93,191 players172 fresh wipes

Call no.0693 On the shelf · online

[SEA] Facepunch Premium 1

Online 15.235.181.140:28015 checked 9m ago

Subjects 1. official 2. monthly wipes 3. vanilla4. premium
Players now
5/ 250
2% full
7-day average
18
peak 51
Rank
#693
top 3%
Last wipeWiped1 OCT2026 · 26d 1h ago
26d ago · monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
150players, last three wipes

Coming wipes

  1. in 8d 23hThu 5 Nov, 19:00 UTCFW
  2. in 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:42 UTC FW26d ago
150 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average
106/ 200
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Rustafied.com - SEA LongEA · groups of 16+ · monthly · 28 on average
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nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average
2/ 200
EA
RustGalaxy Nexus Hong KongEA · groups of 100+ · monthly · 2 on average
0/ 50
EA
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average
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EA
AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 2 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [SEA] Facepunch Premium 1, which rules and settings apply?

You will find no gather rate in the name of [SEA] Facepunch Premium 1. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Rust's Official tab includes it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the map on [SEA] Facepunch Premium 1?

Size 4,500, seed 1054324525: the game generates the procedural map on [SEA] Facepunch Premium 1. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does [SEA] Facepunch Premium 1 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [SEA] Facepunch Premium 1 are Tutorial servers, Official Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which operator stands behind [SEA] Facepunch Premium 1?

[SEA] Facepunch Premium 1 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

Which tags are attached to [SEA] Facepunch Premium 1, and what do they stand for?

Filed under these tags, as published by [SEA] Facepunch Premium 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp250 (Max players): The queue ceiling sits at 250; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^q (Premium): Entry is limited to players with Rust's premium status; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on [SEA] Facepunch Premium 1 when wipe day comes?

At their busiest, its recent wipes drew 150 players on average. The latest wipe peaked 46 hours in.

When does [SEA] Facepunch Premium 1 wipe?

With the force wipe, [SEA] Facepunch Premium 1 wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 1 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

What position does [SEA] Facepunch Premium 1 hold among Rust servers?

On player hours over seven days, [SEA] Facepunch Premium 1 takes #693, within the top 3% of ranked servers.

What does the player count on [SEA] Facepunch Premium 1 look like?

The live count for [SEA] Facepunch Premium 1 stands at 5 players, out of 250 slots. The seven-day average is 18 players; the peak reached 51. Over the last 48 hours, 15:00 UTC drew the highest average: 23 players.

Operator and status

Which Rust build is [SEA] Facepunch Premium 1 running?

Rust network protocol 2635 and build 168909, on Windows, is what [SEA] Facepunch Premium 1 runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [SEA] Facepunch Premium 1?

Right now [SEA] Facepunch Premium 1 is up and running. Its reported uptime gives the last restart as roughly 6 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on [SEA] Facepunch Premium 1 good?

The last 48 hours give an average of 127 server fps and a floor of 59. The entity count reached 176,727, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,207 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [SEA] Facepunch Premium 1 hosted?

[SEA] Facepunch Premium 1 gives no region tag, so the name is the only pointer, and it points to Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.235.181.140:28015.

Connecting

What steps lead onto [SEA] Facepunch Premium 1?

Enter client.connect 15.235.181.140:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp250
Max players The queue ceiling sits at 250.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.