[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Online 15.235.181.126:28020 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 60%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 20%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 12:29 UTC6d ago |
9 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 12:29 UTC13d ago |
7 | halved by day 6 | 7 days | 0 |
5 OCT 2026Mon 5 Oct, 12:50 UTC24d ago |
6 | halved by day 6 | 11 days | 2 |
1 OCT 2026Thu 1 Oct, 18:13 UTC FW27d ago |
10 | held half | 3.8 days | 3 |
24 SEP 2026Thu 24 Sep, 12:27 UTC35d ago |
13 | halved by day 4 | 7.2 days | 0 |
17 SEP 2026Thu 17 Sep, 12:35 UTC42d ago |
9 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Filed under gather rates: 2x, as the name of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 states. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Generated by the game, the procedural map of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 has size 3,300 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Filed under these Rust Server Index lists is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: Rust servers filed under 2x gather rate and Community Rust servers, indexed. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Which tags are attached to [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 gives gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
At their busiest, its recent wipes drew 7 players on average. The latest wipe peaked 41 hours in. The crowd held above half the peak until the next wipe in 20% of its recent wipes. In the other cases, numbers dropped below half by day 6.
Which wipe timetable does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 follow?
No next wipe can be predicted for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 5 hours.
Population
How is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 ranked compared with the rest?
On player hours over seven days, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 takes #1,907, within the top 9% of ranked servers.
Is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 quiet or crowded?
The live count for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 stands at 2 players, out of 60 slots. The seven-day average is 3 players; the peak reached 10. Over the last 48 hours, 13:00 UTC drew the highest average: 7 players.
Server details
What Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. To join you need the same protocol; Steam handles the update.
Is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 reachable, and does it stay up?
Right now [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is up and running. The uptime it reports puts the last restart at about 15 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 good?
Averaged over the last 48 hours, server fps was 91, with a low of 58. The entity count reached 78,686, covering buildings, deployables and all else in the world. Memory use reached as much as 3,483 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hosted?
The name of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 points to Asia, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.235.181.126:28020.
How to join
What is the way onto [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
If you would rather use the console, press F1 in Rust and enter client.connect 15.235.181.126:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://www.lonesurvivor.online/.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
