[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped
Online 15.235.181.126:28016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 13d 16hThu 12 Nov, 12:28 UTC
- in 20d 16hThu 19 Nov, 12:28 UTC
- in 27d 16hThu 26 Nov, 12:28 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 41d 16hThu 10 Dec, 12:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 12:28 UTC7h ago |
– | – | running | 0 |
22 OCT 2026Thu 22 Oct, 12:28 UTC7d ago |
14 | – | – | 0 |
15 OCT 2026Thu 15 Oct, 12:29 UTC14d ago |
6 | halved by day 5 | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 12:28 UTC21d ago |
3 | halved by day 5 | 7 days | 0 |
1 OCT 2026Thu 1 Oct, 17:58 UTC FW28d ago |
5 | halved by day 5 | 6.8 days | 0 |
17 SEP 2026Thu 17 Sep, 12:35 UTC42d ago |
6 | halved by day 9 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, which rules and settings apply?
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped sets gather at 2x, as its name shows. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Size 3,300, seed 1337: the game generates the procedural map on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Where does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: Rust servers filed under 2x gather rate and Community Rust servers, indexed. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
What is meant by the tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Filed under these tags, as published by [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): Player cap: 60; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Its recent wipes averaged 8 players at peak. 4 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.
How often is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped wiped, and on what schedule?
The wipe rhythm of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is every Thursday at 12:28 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 7 hours is when its current world was made.
Player counts
What position does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped hold among Rust servers?
The seven-day player-hours ranking places [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped at #2,721, among the top 12% of ranked servers.
What does the player count on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped look like?
Filed under live counts: [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, 4 players on 60 slots at present. The seven-day average is 1 players; the peak reached 9. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 7 players.
Server details
What Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped on?
Rust network protocol 2635 and build 168909, on Linux, is what [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs. To join you need the same protocol; Steam handles the update.
How reliable is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, and is it online now?
Right now [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is up and running. About 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped good?
Averaged over the last 48 hours, server fps was 95, with a low of 35. The entity count reached 67,652, covering buildings, deployables and all else in the world. Memory use reached as much as 3,077 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped hosted?
The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped points to Asia, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.235.181.126:28016.
Connecting
What is the way onto [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Enter client.connect 15.235.181.126:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.lonesurvivor.online/.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
