Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers64,279 players196 fresh wipes

Call no.0814 On the shelf · online

[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 13m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
1/ 300
0% full
7-day average
13
peak 36
Rank
#814
top 4%
Last wipeWiped1 OCT2026 · 28d 6h ago
28d ago · monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak
69players, last three wipes

Coming wipes

  1. in 6d 18hThu 5 Nov, 19:00 UTCFW
  2. in 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:42 UTC FW28d ago
69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average
25/ 200
EA
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average
9/ 100
EA
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average
1/ 50
EA
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average
0/ 200
EA
RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average
0/ 50
EA
nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 1 on average
1/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [SEA] Facepunch 1 run?

No gather rate appears in the name [SEA] Facepunch 1. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The in-game Official tab lists it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [SEA] Facepunch 1?

Generated by the game, the procedural map of [SEA] Facepunch 1 has size 4,500 and seed 183258278. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does [SEA] Facepunch 1 appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [SEA] Facepunch 1: Tutorial servers, Official Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [SEA] Facepunch 1?

A playrust.com hostname is published by [SEA] Facepunch 1, and by 124 other servers we track; the same operator most likely runs them.

Which tags are attached to [SEA] Facepunch 1, and what do they stand for?

These are the tags [SEA] Facepunch 1 publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): Player cap: 300; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on [SEA] Facepunch 1?

Its recent wipes averaged 69 players at peak. 20 hours into the latest wipe, the crowd reached its peak.

How often is [SEA] Facepunch 1 wiped, and on what schedule?

The only wipe on [SEA] Facepunch 1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 28 days 6 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does [SEA] Facepunch 1 hold among Rust servers?

Filed under rankings: #814 for [SEA] Facepunch 1 on seven-day player hours, top 4% overall.

How many players are on [SEA] Facepunch 1 at the moment?

Filed under live counts: [SEA] Facepunch 1, 1 players on 300 slots at present. Averaged across seven days: 13 players, peaking at 36. Over the last 48 hours, 16:00 UTC drew the highest average: 22 players.

Server details

What version does [SEA] Facepunch 1 use?

Rust network protocol 2635 and build 168909, on Windows, is what [SEA] Facepunch 1 runs. To join you need the same protocol; Steam handles the update.

How reliable is [SEA] Facepunch 1, and is it online now?

You will find [SEA] Facepunch 1 online as of now. Its reported uptime gives the last restart as roughly 10 hours ago. Uptime for the last 7 full days came to 85%, 143 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [SEA] Facepunch 1?

Averaged over the last 48 hours, server fps was 145, with a low of 103. The entity count reached 143,123, covering buildings, deployables and all else in the world. Memory use reached as much as 5,823 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is [SEA] Facepunch 1 in?

The name of [SEA] Facepunch 1 points to Asia, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 15.235.180.212:28015.

How to join

What is the way onto [SEA] Facepunch 1?

Enter client.connect 15.235.180.212:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp300
Max players Player cap: 300.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.