Rust Server IndexCard catalogue of Rust servers

Holdings11,803 servers69,659 players131 fresh wipes

Call no.NA4151 On the shelf · online

Valhalla's Gate | PvE

Online NA 15.204.93.71:28015 checked 7m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#4,151
top 19% · #698 in NA
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 20hThu 5 Nov, 19:00 UTCFW
  2. in 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:47 UTC FW26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Valhalla's Gate | PvE?

No gather rate appears in the name Valhalla's Gate | PvE. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Valhalla's Gate | PvE?

Generated by the game, the procedural map of Valhalla's Gate | PvE has size 4,000 and seed 1. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Valhalla's Gate | PvE filed under?

The Rust Server Index lists that include Valhalla's Gate | PvE are Modded Rust servers, filed by play style, Build and creative servers, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Valhalla's Gate | PvE, and what do they stand for?

Filed under these tags, as published by Valhalla's Gate | PvE and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^k (Build server): Base building and practice; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Valhalla's Gate | PvE?

The average peak across its recent wipes is 1 players. 18 hours into the latest wipe, the crowd reached its peak.

When does Valhalla's Gate | PvE wipe?

The only wipe on Valhalla's Gate | PvE is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 26 days 4 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

Where does Valhalla's Gate | PvE sit in the rankings?

The seven-day player-hours ranking places Valhalla's Gate | PvE at #4,151 and #698 in North America, among the top 19% of ranked servers.

What does the player count on Valhalla's Gate | PvE look like?

The live count for Valhalla's Gate | PvE stands at 0 players, out of 40 slots. Averaged across seven days: 0 players, peaking at 4. Over the last 48 hours, 04:00 UTC drew the highest average: 4 players.

Operator and status

Which Rust build is Valhalla's Gate | PvE running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Valhalla's Gate | PvE. To join you need the same protocol; Steam handles the update.

Is Valhalla's Gate | PvE reachable, and does it stay up?

Right now Valhalla's Gate | PvE is up and running. Its reported uptime gives the last restart as roughly 10 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Valhalla's Gate | PvE good?

The last 48 hours give an average of 26 server fps and a floor of 7. The entity count reached 96,829, covering buildings, deployables and all else in the world. Up to 3,161 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Valhalla's Gate | PvE hosted?

Filed under North America by its own listing, Valhalla's Gate | PvE carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.204.93.71:28015.

How to join

How can you connect to Valhalla's Gate | PvE?

Two ways in. Type client.connect 15.204.93.71:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/UAYquhpEwz.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^k
Build server Base building and practice.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.