West Coast Fun PVE 2.5
Online 15.204.34.9:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- in 7d 15hThu 5 Nov, 19:00 UTCFW
- in 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:49 UTC FW27d ago |
10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does West Coast Fun PVE 2.5 run?
No gather rate appears in the name West Coast Fun PVE 2.5. A maximum of 32 players per group applies. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on West Coast Fun PVE 2.5?
West Coast Fun PVE 2.5 runs a procedural map of size 4,250 with seed 2070244327, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does West Coast Fun PVE 2.5 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take West Coast Fun PVE 2.5: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for West Coast Fun PVE 2.5?
The server's own tags are listed here, and the game's server browser reads them: West Coast Fun PVE 2.5 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts32 (Group limit): Groups are capped at 32; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on West Coast Fun PVE 2.5 when wipe day comes?
The average peak across its recent wipes is 10 players. 33 hours into the latest wipe, the crowd reached its peak.
When does West Coast Fun PVE 2.5 wipe?
With the force wipe, West Coast Fun PVE 2.5 wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 8 hours. A monthly wipe schedule is published in its tags.
Population
How is West Coast Fun PVE 2.5 ranked compared with the rest?
The seven-day player-hours ranking places West Coast Fun PVE 2.5 at #2,934, among the top 13% of ranked servers.
Is West Coast Fun PVE 2.5 quiet or crowded?
The live count for West Coast Fun PVE 2.5 stands at 2 players, out of 50 slots. The seven-day average is 1 players; the peak reached 7. Over the last 48 hours, 01:00 UTC drew the highest average: 2 players.
Server facts
What Rust version is West Coast Fun PVE 2.5 on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on West Coast Fun PVE 2.5. Steam keeps your game updated, but the protocol must match for you to join.
Is West Coast Fun PVE 2.5 reachable, and does it stay up?
Right now West Coast Fun PVE 2.5 is up and running. About 8 hours ago, by its own uptime figure, is when it last restarted. It was up 164 of 168 hours across the last 7 full days, or 98% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on West Coast Fun PVE 2.5?
Server fps held at 136 on average across the last 48 hours, never dropping below 108. Buildings, deployables and everything else in the world came to as many as 156,993 entities. Memory use reached as much as 5,055 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is West Coast Fun PVE 2.5 hosted?
No region is published by West Coast Fun PVE 2.5. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.204.34.9:28015.
How to join
What is the way onto West Coast Fun PVE 2.5?
If you would rather use the console, press F1 in Rust and enter client.connect 15.204.34.9:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/CumrnnqwD8 is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts32,^o^z
Game
gmrust
mp50
ts32
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.