Rust Server IndexCard catalogue of Rust servers

Holdings11,849 servers73,470 players219 fresh wipes

Call no.NA5492 Off the shelf · offline

RUSTiPAWS ~ PvE

Offline NA 15.204.160.36:28115 checked 11h ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,492
top 25% · #920 in NA
Last wipeWiped7 OCT2026 · 21d 22h ago
21d ago · monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5214:0021:0004:0011:0019:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020014:0021:0004:0011:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 15:02 UTC21d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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18/ 200
NA1X
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57/ 100
NA
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NA
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RUSTiPAWS ~ PvE?

You will find no gather rate in the name of RUSTiPAWS ~ PvE. 8 players per group is the default limit. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RUSTiPAWS ~ PvE?

RUSTiPAWS ~ PvE runs a procedural map of size 4,000 with seed 973004943, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does RUSTiPAWS ~ PvE appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take RUSTiPAWS ~ PvE: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for RUSTiPAWS ~ PvE?

Filed under these tags, as published by RUSTiPAWS ~ PvE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at RUSTiPAWS ~ PvE?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 3 hours in.

How often is RUSTiPAWS ~ PvE wiped, and on what schedule?

One wipe a month is all RUSTiPAWS ~ PvE runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 21 days 22 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

What position does RUSTiPAWS ~ PvE hold among Rust servers?

On seven-day player hours, RUSTiPAWS ~ PvE takes #5,492 overall and #920 in North America, within the top 25% of ranked servers.

What does the player count on RUSTiPAWS ~ PvE look like?

Filed under offline: RUSTiPAWS ~ PvE, last seen 11 hours ago. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 21:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is RUSTiPAWS ~ PvE running?

Rust network protocol 2635 and build 168909, on Windows, is what RUSTiPAWS ~ PvE runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RUSTiPAWS ~ PvE?

The server is down at this moment; the last sighting of RUSTiPAWS ~ PvE was 11 hours ago. The uptime it reports puts the last restart at about 2 days 16 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on RUSTiPAWS ~ PvE?

Averaged over the last 48 hours, server fps was 91, with a low of 69. The entity count reached 101,964, covering buildings, deployables and all else in the world. Memory use reached as much as 4,840 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is RUSTiPAWS ~ PvE hosted?

The NA tag places RUSTiPAWS ~ PvE, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.204.160.36:28115.

Connecting

What steps lead onto RUSTiPAWS ~ PvE?

If you would rather use the console, press F1 in Rust and enter client.connect 15.204.160.36:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.