Rust Server IndexCard catalogue of Rust servers

Holdings11,811 servers72,496 players137 fresh wipes

Call no.0973 On the shelf · online

[US West] Facepunch 2

Online 148.113.198.7:28015 checked 13m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
6/ 400
2% full
7-day average
9
peak 23
Rank
#973
top 4%
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak
29players, last three wipes

Coming wipes

  1. in 8d 21hThu 5 Nov, 19:00 UTCFW
  2. in 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW26d ago
29 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [US West] Facepunch 2 run?

No gather rate appears in the name [US West] Facepunch 2. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed in the Official tab in-game. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [US West] Facepunch 2?

[US West] Facepunch 2 runs a procedural map of size 4,500 with seed 1946478515, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is [US West] Facepunch 2 filed under?

Filed under these Rust Server Index lists is [US West] Facepunch 2: Tutorial servers, Official Rust servers, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [US West] Facepunch 2?

The same operator most likely runs [US West] Facepunch 2 and 124 other tracked servers, since all publish a playrust.com hostname.

How should you read the tags listed for [US West] Facepunch 2?

Filed under these tags, as published by [US West] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp400 (Max players): Player cap: 400; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at [US West] Facepunch 2?

Its recent wipes averaged 29 players at peak. The latest wipe peaked 35 hours in.

When does [US West] Facepunch 2 wipe?

The only wipe on [US West] Facepunch 2 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 26 days 4 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

How is [US West] Facepunch 2 ranked compared with the rest?

Filed under rankings: #973 for [US West] Facepunch 2 on seven-day player hours, top 4% overall.

What does the player count on [US West] Facepunch 2 look like?

The live count for [US West] Facepunch 2 stands at 6 players, out of 400 slots. The seven-day average is 9 players; the peak reached 23. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 17 players.

Server facts

What Rust version is [US West] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [US West] Facepunch 2. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [US West] Facepunch 2?

The server is live at this moment: [US West] Facepunch 2. About 8 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [US West] Facepunch 2?

Server fps held at 231 on average across the last 48 hours, never dropping below 213. Buildings, deployables and everything else in the world came to as many as 145,839 entities. Memory use reached as much as 6,619 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [US West] Facepunch 2?

No region tag is published by [US West] Facepunch 2; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 148.113.198.7:28015.

Joining the server

What is the way onto [US West] Facepunch 2?

Two ways in. Type client.connect 148.113.198.7:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players Player cap: 400.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.