Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers95,355 players149 fresh wipes

Call no.0993 On the shelf · online

[CAN] Facepunch 1

Online 148.113.198.4:28015 checked 15m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
10/ 400
2% full
7-day average
9
peak 21
Rank
#993
top 4%
Last wipeWiped1 OCT2026 · 26d 1h ago
26d ago · monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
23players, last three wipes

Coming wipes

  1. in 8d 23hThu 5 Nov, 19:00 UTCFW
  2. in 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW26d ago
23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
469/ 525
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 209 on average
335/ 375
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average
112/ 200
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average
178/ 300
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
193/ 250
NA
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average
115/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On [CAN] Facepunch 1, which rules and settings apply?

No gather rate appears in the name [CAN] Facepunch 1. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The in-game Official tab lists it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [CAN] Facepunch 1?

Size 4,500, seed 875579406: the game generates the procedural map on [CAN] Facepunch 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is [CAN] Facepunch 1 filed under?

The Rust Server Index lists that include [CAN] Facepunch 1 are Tutorial servers, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which operator stands behind [CAN] Facepunch 1?

The same operator most likely runs [CAN] Facepunch 1 and 124 other tracked servers, since all publish a playrust.com hostname.

Which tags are attached to [CAN] Facepunch 1, and what do they stand for?

Filed under these tags, as published by [CAN] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp400 (Max players): Player cap: 400; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [CAN] Facepunch 1 when wipe day comes?

At their busiest, its recent wipes drew 23 players on average. 45 hours into the latest wipe, the crowd reached its peak.

How often is [CAN] Facepunch 1 wiped, and on what schedule?

One wipe a month is all [CAN] Facepunch 1 runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 1 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

Where does [CAN] Facepunch 1 sit in the rankings?

The seven-day player-hours ranking places [CAN] Facepunch 1 at #993, among the top 4% of ranked servers.

How many players are on [CAN] Facepunch 1 at the moment?

The live count for [CAN] Facepunch 1 stands at 10 players, out of 400 slots. Filed under seven-day figures: an average of 9 players and a peak of 21. The busiest point in the last 48 hours was 00:00 UTC, averaging 20 players.

Server facts

Which Rust build is [CAN] Facepunch 1 running?

Rust network protocol 2635 and build 168909, on Windows, is what [CAN] Facepunch 1 runs. To join you need the same protocol; Steam handles the update.

Is [CAN] Facepunch 1 reachable, and does it stay up?

The server is live at this moment: [CAN] Facepunch 1. The uptime it reports puts the last restart at about 5 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does [CAN] Facepunch 1 perform?

The last 48 hours give an average of 263 server fps and a floor of 205. Buildings, deployables and everything else in the world came to as many as 140,973 entities. Up to 5,890 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of [CAN] Facepunch 1?

No region is published by [CAN] Facepunch 1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 148.113.198.4:28015.

How to join

What is the way onto [CAN] Facepunch 1?

If you would rather use the console, press F1 in Rust and enter client.connect 148.113.198.4:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players Player cap: 400.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.