Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers81,723 players365 fresh wipes

Call no.1066 On the shelf · online

[US West] Facepunch 4

Online 148.113.198.14:28015 checked 8m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
6/ 350
2% full
7-day average
8
peak 22
Rank
#1,066
top 5%
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
21players, last three wipes

Coming wipes

  1. in 7d 3hThu 5 Nov, 19:00 UTCFW
  2. in 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW27d ago
21 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [US West] Facepunch 4 run?

The name of [US West] Facepunch 4 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Rust's Official tab includes it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on [US West] Facepunch 4?

Generated by the game, the procedural map of [US West] Facepunch 4 has size 4,500 and seed 664932134. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [US West] Facepunch 4?

Filed under these Rust Server Index lists is [US West] Facepunch 4: Tutorial servers, Official Rust servers, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator stands behind [US West] Facepunch 4?

The same operator most likely runs [US West] Facepunch 4 and 124 other tracked servers, since all publish a playrust.com hostname.

How should you read the tags listed for [US West] Facepunch 4?

These are the tags [US West] Facepunch 4 publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp350 (Max players): Player cap: 350; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [US West] Facepunch 4 when wipe day comes?

At their busiest, its recent wipes drew 21 players on average. The latest wipe peaked 43 hours in.

Which wipe timetable does [US West] Facepunch 4 follow?

One wipe a month is all [US West] Facepunch 4 runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

How is [US West] Facepunch 4 ranked compared with the rest?

On player hours over seven days, [US West] Facepunch 4 takes #1,066, within the top 5% of ranked servers.

How many players are on [US West] Facepunch 4 at the moment?

The live count for [US West] Facepunch 4 stands at 6 players, out of 350 slots. The seven-day average is 8 players; the peak reached 22. Filed under busiest hour: 23:00 UTC in the last 48 hours, averaging 12 players.

Operator and status

What Rust version is [US West] Facepunch 4 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [US West] Facepunch 4. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [US West] Facepunch 4?

The server is live at this moment: [US West] Facepunch 4. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [US West] Facepunch 4?

Averaged over the last 48 hours, server fps was 229, with a low of 194. The entity count reached 129,617, covering buildings, deployables and all else in the world. Memory use reached as much as 5,559 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of [US West] Facepunch 4?

[US West] Facepunch 4 gives no region tag, so the name is the only pointer, and it points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 148.113.198.14:28015.

How to join

What steps lead onto [US West] Facepunch 4?

Enter client.connect 148.113.198.14:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp350
Max players Player cap: 350.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.