Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers48,284 players120 fresh wipes

Call no.5774 On the shelf · online

NootyNL PvE 25% upkeep

Online 147.93.162.6:28515 checked 21m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,774
top 26%
Last wipeWiped13 OCT2026 · 14d 11h ago
14d ago · monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct14 Oct21 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap
13.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 8d 17hThu 5 Nov, 19:00 UTCFW
  2. in 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 13:28 UTC14d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 11:58 UTC24d ago
2 halved by day 1 10.1 days 0
17 SEP 2026Thu 17 Sep, 05:40 UTC40d ago
0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average
64/ 200
72/ 300
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
42/ 200
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average
16/ 200
EA
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 36 on average
21/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
46/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On NootyNL PvE 25% upkeep, which rules and settings apply?

You will find no gather rate in the name of NootyNL PvE 25% upkeep. The default group limit of 8 players applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on NootyNL PvE 25% upkeep?

Size 6,000, seed 2147483647: the game generates the procedural map on NootyNL PvE 25% upkeep. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry NootyNL PvE 25% upkeep?

These lists on Rust Server Index take NootyNL PvE 25% upkeep: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for NootyNL PvE 25% upkeep?

Filed under these tags, as published by NootyNL PvE 25% upkeep and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at NootyNL PvE 25% upkeep?

The average peak across its recent wipes is 1 players. The latest wipe peaked 4 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

When does NootyNL PvE 25% upkeep wipe?

The only wipe on NootyNL PvE 25% upkeep is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 14 days 11 hours. Filed in its tags: a monthly wipe schedule.

Population

What position does NootyNL PvE 25% upkeep hold among Rust servers?

The seven-day player-hours ranking places NootyNL PvE 25% upkeep at #5,774, among the top 26% of ranked servers.

How many players are on NootyNL PvE 25% upkeep at the moment?

The live count for NootyNL PvE 25% upkeep stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 06:00 UTC drew the highest average: 1 players.

Server facts

What version does NootyNL PvE 25% upkeep use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on NootyNL PvE 25% upkeep. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is NootyNL PvE 25% upkeep, and is it online now?

Right now NootyNL PvE 25% upkeep is up and running. Its reported uptime gives the last restart as roughly 5 days 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 15 September 2026.

How well does NootyNL PvE 25% upkeep perform?

Averaged over the last 48 hours, server fps was 39, with a low of 12. Buildings, deployables and everything else in the world came to as many as 203,922 entities. Up to 4,944 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of NootyNL PvE 25% upkeep?

There is no region on record for NootyNL PvE 25% upkeep; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 147.93.162.6:28515.

Connecting

What is the way onto NootyNL PvE 25% upkeep?

Two ways in. Type client.connect 147.93.162.6:28515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.