Rust Server IndexCard catalogue of Rust servers

Holdings11,653 servers49,451 players109 fresh wipes

Call no.EU14730 Off the shelf · offline

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 42d ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,730
#2436 in EU
Last wipeWiped8 SEP2026 · 49d 21h ago
49d ago · monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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EU
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EU
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
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EU1X
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
18/ 100
EU
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Swiss DEV (Development- and TestServer) [CH/DE] run?

The name of Swiss DEV (Development- and TestServer) [CH/DE] does not state a gather rate. 8 players per group is the default limit. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Swiss DEV (Development- and TestServer) [CH/DE]?

Swiss DEV (Development- and TestServer) [CH/DE] runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Swiss DEV (Development- and TestServer) [CH/DE] filed under?

These lists on Rust Server Index take Swiss DEV (Development- and TestServer) [CH/DE]: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Swiss DEV (Development- and TestServer) [CH/DE]?

These are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does Swiss DEV (Development- and TestServer) [CH/DE] wipe?

An estimate from the force wipe gives Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 49 days 21 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

What position does Swiss DEV (Development- and TestServer) [CH/DE] hold among Rust servers?

On seven-day player hours, Swiss DEV (Development- and TestServer) [CH/DE] takes #14,730 overall and #2,436 in Europe, within the top – of ranked servers.

Is Swiss DEV (Development- and TestServer) [CH/DE] quiet or crowded?

The last check found Swiss DEV (Development- and TestServer) [CH/DE] offline, last seen 42 days 14 hours ago.

Server facts

What version does Swiss DEV (Development- and TestServer) [CH/DE] use?

Rust network protocol 2633 and build 163794, on Windows, is what Swiss DEV (Development- and TestServer) [CH/DE] runs. To join you need the same protocol; Steam handles the update.

How reliable is Swiss DEV (Development- and TestServer) [CH/DE], and is it online now?

Last seen 42 days 14 hours ago, Swiss DEV (Development- and TestServer) [CH/DE] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 15 September 2026 it was first seen by Rust Server Index.

What is the location of Swiss DEV (Development- and TestServer) [CH/DE]?

The EU tag places Swiss DEV (Development- and TestServer) [CH/DE], by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 144.76.237.126:28035.

Connecting

How can you connect to Swiss DEV (Development- and TestServer) [CH/DE]?

Two ways in. Type client.connect 144.76.237.126:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.