Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 SEP 2026Tue 29 Sep, 21:23 UTC29d ago |
1 | – | running | 0 |
19 SEP 2026Sat 19 Sep, 16:56 UTC39d ago |
2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Day After Tomorrow Zombie, which rules and settings apply?
No gather rate appears in the name Day After Tomorrow Zombie. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Day After Tomorrow Zombie?
Size 4,000, seed 1996107046: the game generates the procedural map on Day After Tomorrow Zombie. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does Day After Tomorrow Zombie appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Day After Tomorrow Zombie are Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for Day After Tomorrow Zombie?
Filed under these tags, as published by Day After Tomorrow Zombie and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Day After Tomorrow Zombie?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 6.
When does Day After Tomorrow Zombie wipe?
The record holds too few of Day After Tomorrow Zombie's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 29 days 13 hours is when its current world was made.
Player counts
What position does Day After Tomorrow Zombie hold among Rust servers?
The seven-day player-hours ranking places Day After Tomorrow Zombie at #15,886, among the top 72% of ranked servers.
How many players are on Day After Tomorrow Zombie at the moment?
Filed under offline: Day After Tomorrow Zombie, last seen 20 days 23 hours ago.
Server details
Which Rust build is Day After Tomorrow Zombie running?
Rust network protocol 2633 and build 165217 on Linux is what you will find on Day After Tomorrow Zombie. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Day After Tomorrow Zombie?
The server is down at this moment; the last sighting of Day After Tomorrow Zombie was 20 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of Day After Tomorrow Zombie?
Day After Tomorrow Zombie gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 141.95.34.176:25783.
Connecting
What steps lead onto Day After Tomorrow Zombie?
Enter client.connect 141.95.34.176:25783 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.