Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers55,754 players168 fresh wipes

Call no.15886 Off the shelf · offline

Day After Tomorrow Zombie

Offline 141.95.34.176:25783 checked 20d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,886
top 72%
Last wipeWiped29 SEP2026 · 29d 13h ago
29d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Tue 29 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 SEP 2026Tue 29 Sep, 21:23 UTC29d ago
1 – running 0
19 SEP 2026Sat 19 Sep, 16:56 UTC39d ago
2 halved by day 6 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
184/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
78/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Day After Tomorrow Zombie, which rules and settings apply?

No gather rate appears in the name Day After Tomorrow Zombie. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Day After Tomorrow Zombie?

Size 4,000, seed 1996107046: the game generates the procedural map on Day After Tomorrow Zombie. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does Day After Tomorrow Zombie appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Day After Tomorrow Zombie are Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Day After Tomorrow Zombie?

Filed under these tags, as published by Day After Tomorrow Zombie and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Day After Tomorrow Zombie?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 6.

When does Day After Tomorrow Zombie wipe?

The record holds too few of Day After Tomorrow Zombie's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 29 days 13 hours is when its current world was made.

Player counts

What position does Day After Tomorrow Zombie hold among Rust servers?

The seven-day player-hours ranking places Day After Tomorrow Zombie at #15,886, among the top 72% of ranked servers.

How many players are on Day After Tomorrow Zombie at the moment?

Filed under offline: Day After Tomorrow Zombie, last seen 20 days 23 hours ago.

Server details

Which Rust build is Day After Tomorrow Zombie running?

Rust network protocol 2633 and build 165217 on Linux is what you will find on Day After Tomorrow Zombie. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Day After Tomorrow Zombie?

The server is down at this moment; the last sighting of Day After Tomorrow Zombie was 20 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of Day After Tomorrow Zombie?

Day After Tomorrow Zombie gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 141.95.34.176:25783.

Connecting

What steps lead onto Day After Tomorrow Zombie?

Enter client.connect 141.95.34.176:25783 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.