Rust Server IndexCard catalogue of Rust servers

Holdings11,752 servers57,724 players129 fresh wipes

Call no.12830 On the shelf · online

[TW][PVE] PreuBen - Build, Survive, Explore

Online 139.99.22.8:22224 checked 6m ago

Subjects 1. modded2. oxide
Players now
0/ 64
0% full
7-day average
0
peak 1
Rank
#12,830
top 58%
Last wipeWiped2 OCT2026 · 26d 22h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average
6/ 100
EA 4/ 50
EA 1/ 188
EA
風紀委員 堤防部EA · groups of 8+ · 2 on average
0/ 30
EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
1/ 101
EA
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [TW][PVE] PreuBen - Build, Survive, Explore, which rules and settings apply?

You will find no gather rate in the name of [TW][PVE] PreuBen - Build, Survive, Explore. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [TW][PVE] PreuBen - Build, Survive, Explore?

Size 1,000, seed 50000: the game generates the procedural map on [TW][PVE] PreuBen - Build, Survive, Explore. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does [TW][PVE] PreuBen - Build, Survive, Explore appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [TW][PVE] PreuBen - Build, Survive, Explore: Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to [TW][PVE] PreuBen - Build, Survive, Explore, and what do they stand for?

Filed under these tags, as published by [TW][PVE] PreuBen - Build, Survive, Explore and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp64 (Max players): The queue ceiling sits at 64; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does [TW][PVE] PreuBen - Build, Survive, Explore follow?

The record holds too few of [TW][PVE] PreuBen - Build, Survive, Explore's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 22 hours is when its current world was made.

Player counts

How is [TW][PVE] PreuBen - Build, Survive, Explore ranked compared with the rest?

On player hours over seven days, [TW][PVE] PreuBen - Build, Survive, Explore takes #12,830, within the top 58% of ranked servers.

Is [TW][PVE] PreuBen - Build, Survive, Explore quiet or crowded?

Filed under live counts: [TW][PVE] PreuBen - Build, Survive, Explore, 0 players on 64 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 0 players.

Server details

What Rust version is [TW][PVE] PreuBen - Build, Survive, Explore on?

Rust network protocol 2635 and build 168909, on Linux, is what [TW][PVE] PreuBen - Build, Survive, Explore runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [TW][PVE] PreuBen - Build, Survive, Explore reachable, and does it stay up?

The server is live at this moment: [TW][PVE] PreuBen - Build, Survive, Explore. The uptime it reports puts the last restart at about 2 days 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 2 October 2026.

Is the performance on [TW][PVE] PreuBen - Build, Survive, Explore good?

Averaged over the last 48 hours, server fps was 240, with a low of 239. The entity count reached 3,147, covering buildings, deployables and all else in the world. Memory use reached as much as 2,336 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [TW][PVE] PreuBen - Build, Survive, Explore?

[TW][PVE] PreuBen - Build, Survive, Explore gives no region tag, so the name is the only pointer, and it points to Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 139.99.22.8:22224.

Joining the server

What is the way onto [TW][PVE] PreuBen - Build, Survive, Explore?

If you would rather use the console, press F1 in Rust and enter client.connect 139.99.22.8:22224. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/Preuben.

Subject headings explained

Server tags

What each one means.

Published as mp64,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp64
Max players The queue ceiling sits at 64.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.