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Holdings11,739 servers51,557 players122 fresh wipes

Call no.15344 Off the shelf · offline

A Shockbyte Rust Server

Offline 135.148.15.41:29339 checked 1d ago

Subjects
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped27 OCT2026 · 1d 11h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123400:0002:0005:0007:0010:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040000:0002:0005:0007:0010:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 12:03 UTC1d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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EU3X
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NA3X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs primitive, melee, bows and spears, and no guns. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Primitive Rust servers, indexed and Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmprimitive (Game mode): No guns here; bows, spears and melee carry the fight; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 35 hours.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days, A Shockbyte Rust Server takes #15,344, within the top 69% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

Filed under offline: A Shockbyte Rust Server, last seen 35 hours ago. Filed under seven-day average: 0 players.

Server details

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Shockbyte Rust Server, and is it online now?

The server is down at this moment; the last sighting of A Shockbyte Rust Server was 35 hours ago. Its reported uptime gives the last restart as roughly 2 minutes ago. Of the last 4 full days, 85 of 96 hours were up, 89% of the time. On 23 October 2026 it was first seen by Rust Server Index.

How well does A Shockbyte Rust Server perform?

Averaged over the last 48 hours, server fps was 241, with a low of 239. Buildings, deployables and everything else in the world came to as many as 9,232 entities. Memory use reached as much as 2,687 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of A Shockbyte Rust Server?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 135.148.15.41:29339.

How to join

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 135.148.15.41:29339 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode No guns here; bows, spears and melee carry the fight.
mp75
Max players 75 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.