Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers31,247 players72 fresh wipes

Call no.NA5628 On the shelf · online

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.

Online NA 135.131.173.223:28015 checked 13m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,628
top 25% · #937 in NA
Last wipeWiped21 OCT2026 · 8d 3h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
67%else halves by day 7

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 23:51 UTC8d ago
2 – running 0
4 OCT 2026Sun 4 Oct, 19:38 UTC24d ago
1 halved by day 7 16.2 days 0
1 OCT 2026Thu 1 Oct, 16:11 UTC27d ago
0 – 3.1 days 0
22 SEP 2026Tue 22 Sep, 15:59 UTC36d ago
3 held half 9 days 0
18 SEP 2026Fri 18 Sep, 18:49 UTC40d ago
3 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. run?

No gather rate appears in the name Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.. The default group limit of 8 players applies. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Size 4,500, seed 1337: the game generates the procedural map on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Where does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

These are the tags Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. By day 7 the crowd had fallen below half when it didn't hold.

How often is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. wiped, and on what schedule?

There is no next wipe to predict for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 8 days 3 hours.

Population

How is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. ranked compared with the rest?

The seven-day player-hours ranking places Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. at #5,628 and #937 in North America, among the top 25% of ranked servers.

What does the player count on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. look like?

The live count for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 3. Over the last 48 hours, 04:00 UTC drew the highest average: 2 players.

Server facts

What version does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Right now Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is up and running. About 2 days 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. perform?

The last 48 hours give an average of 62 server fps and a floor of 53. Buildings, deployables and everything else in the world came to as many as 136,180 entities. Up to 5,039 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

The NA tag places Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 135.131.173.223:28015.

How to join

How can you connect to Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Enter client.connect 135.131.173.223:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/zUjJytbZAd.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.