[EU] MaximoRust Test-Dev Server
Online 134.255.255.19:28020 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 14%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- in 8d 10hThu 5 Nov, 19:00 UTCFW
- in 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 12:37 UTC20h ago |
– | – | running | 0 |
25 OCT 2026Sun 25 Oct, 19:09 UTC2d ago |
1 | – | 1.7 days | 0 |
1 OCT 2026Thu 1 Oct, 18:02 UTC FW26d ago |
0 | – | 24 days | 0 |
1 OCT 2026Thu 1 Oct, 09:39 UTC26d ago |
1 | – | 0.3 days | 0 |
30 SEP 2026Wed 30 Sep, 20:55 UTC27d ago |
1 | – | 0.5 days | 0 |
22 SEP 2026Tue 22 Sep, 14:53 UTC35d ago |
1 | halved by day 5 | 8.3 days | 0 |
21 SEP 2026Mon 21 Sep, 14:30 UTC36d ago |
1 | – | 1 days | 0 |
18 SEP 2026Fri 18 Sep, 16:07 UTC39d ago |
1 | halved by day 1 | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [EU] MaximoRust Test-Dev Server, which rules and settings apply?
The name of [EU] MaximoRust Test-Dev Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on [EU] MaximoRust Test-Dev Server?
Size 4,500, seed 1337: the game generates the procedural map on [EU] MaximoRust Test-Dev Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: NORIA ISLAND.
Tags
Where does [EU] MaximoRust Test-Dev Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [EU] MaximoRust Test-Dev Server: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Who operates [EU] MaximoRust Test-Dev Server?
A maximorust.com hostname is published by [EU] MaximoRust Test-Dev Server, and by 1 other server we track; the same operator most likely runs them.
Which tags are attached to [EU] MaximoRust Test-Dev Server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [EU] MaximoRust Test-Dev Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; modded (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at [EU] MaximoRust Test-Dev Server?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5 the crowd had fallen below half when it didn't hold.
When does [EU] MaximoRust Test-Dev Server wipe?
One wipe a month is all [EU] MaximoRust Test-Dev Server runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 14 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Player counts
How is [EU] MaximoRust Test-Dev Server ranked compared with the rest?
The seven-day player-hours ranking places [EU] MaximoRust Test-Dev Server at #13,544, among the top 61% of ranked servers.
How many players are on [EU] MaximoRust Test-Dev Server at the moment?
Filed under live counts: [EU] MaximoRust Test-Dev Server, 0 players on 10 slots at present. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 0 players.
Server details
What Rust version is [EU] MaximoRust Test-Dev Server on?
Rust network protocol 2635 and build 168909, on Linux, is what [EU] MaximoRust Test-Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [EU] MaximoRust Test-Dev Server?
Right now [EU] MaximoRust Test-Dev Server is up and running. The uptime it reports puts the last restart at about 6 hours ago. Uptime for the last 7 full days came to 8%, 13 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.
What is performance like on [EU] MaximoRust Test-Dev Server?
Averaged over the last 48 hours, server fps was 120, with a low of 118. Buildings, deployables and everything else in the world came to as many as 105,962 entities. Up to 4,403 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of [EU] MaximoRust Test-Dev Server?
The name of [EU] MaximoRust Test-Dev Server points to Europe, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 134.255.255.19:28020.
How to join
What steps lead onto [EU] MaximoRust Test-Dev Server?
If you would rather use the console, press F1 in Rust and enter client.connect 134.255.255.19:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://maximorust.com is where its website lives.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
