VoidOrder_PVEServer
Online 131.129.135.38:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On VoidOrder_PVEServer, which rules and settings apply?
No gather rate appears in the name VoidOrder_PVEServer. 8 players per group is the default limit. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on VoidOrder_PVEServer?
VoidOrder_PVEServer runs a procedural map of size 4,500 with seed 1234567, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does VoidOrder_PVEServer appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take VoidOrder_PVEServer: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on VoidOrder_PVEServer?
The server's own tags are listed here, and the game's server browser reads them: VoidOrder_PVEServer gives gmrust (Game mode): Rust survival, as standard; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is VoidOrder_PVEServer wiped, and on what schedule?
the force wipe is the basis for the estimate of VoidOrder_PVEServer's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 25 days 16 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Population
How is VoidOrder_PVEServer ranked compared with the rest?
On player hours over seven days, VoidOrder_PVEServer takes #3,922, within the top 18% of ranked servers.
Is VoidOrder_PVEServer quiet or crowded?
The live count for VoidOrder_PVEServer stands at 0 players, out of 30 slots. Filed under seven-day figures: an average of 1 players and a peak of 12.
Server facts
Which Rust build is VoidOrder_PVEServer running?
Rust network protocol 2635 and build 168909, on Windows, is what VoidOrder_PVEServer runs. To join you need the same protocol; Steam handles the update.
Is VoidOrder_PVEServer reachable, and does it stay up?
You will find VoidOrder_PVEServer online as of now. The uptime it reports puts the last restart at about 4 days 12 hours ago. Uptime for the last 7 full days came to 86%, 144 hours out of 168. It was first recorded by Rust Server Index on 5 October 2026.
What is performance like on VoidOrder_PVEServer?
Server fps held at 93 on average across the last 48 hours, never dropping below 80. Buildings, deployables and everything else in the world came to as many as 141,323 entities. The peak memory figure stood at 5,034 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is VoidOrder_PVEServer in?
VoidOrder_PVEServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 131.129.135.38:28015.
How to join
What steps lead onto VoidOrder_PVEServer?
Two ways in. Type client.connect 131.129.135.38:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://x.com/s_darts0425 is where its website lives.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
