Sam's Zombie outbreak test server
Offline 122.59.37.218:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Sam's Zombie outbreak test server run?
You will find no gather rate in the name of Sam's Zombie outbreak test server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Sam's Zombie outbreak test server?
Generated by the game, the procedural map of Sam's Zombie outbreak test server has size 6,000 and seed 840. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Sam's Zombie outbreak test server?
These lists on Rust Server Index take Sam's Zombie outbreak test server: Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Sam's Zombie outbreak test server?
The server's own tags are listed here, and the game's server browser reads them: Sam's Zombie outbreak test server gives gmrust (Game mode): Rust survival, as standard; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does Sam's Zombie outbreak test server follow?
Its rhythm is not yet clear, since the record holds too few of Sam's Zombie outbreak test server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 9 hours is when its current world was made.
Player counts
Where does Sam's Zombie outbreak test server sit in the rankings?
The seven-day player-hours ranking places Sam's Zombie outbreak test server at #8,692, among the top 39% of ranked servers.
Is Sam's Zombie outbreak test server quiet or crowded?
Filed under offline: Sam's Zombie outbreak test server, last seen 5 days 22 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2.
Server facts
Which Rust build is Sam's Zombie outbreak test server running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Sam's Zombie outbreak test server. The protocol must match before you can join, and Steam takes care of updating it.
Is Sam's Zombie outbreak test server reachable, and does it stay up?
As of now Sam's Zombie outbreak test server is offline, with its last appearance 5 days 22 hours ago. Of the last 7 full days, 11 of 168 hours were up, 7% of the time. It was first recorded by Rust Server Index on 9 October 2026.
Which region is Sam's Zombie outbreak test server in?
Sam's Zombie outbreak test server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 122.59.37.218:28015.
Connecting
How can you connect to Sam's Zombie outbreak test server?
Enter client.connect 122.59.37.218:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.