Oxydized PVE | Testing
Offline NA 109.158.206.138:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Oxydized PVE | Testing run?
No gather rate appears in the name Oxydized PVE | Testing. The default group limit of 8 players applies. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Oxydized PVE | Testing?
A procedural map, generated by the game, is what Oxydized PVE | Testing runs.
Tags
Where does Oxydized PVE | Testing appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Oxydized PVE | Testing: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to Oxydized PVE | Testing, and what do they stand for?
Filed under these tags, as published by Oxydized PVE | Testing and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does Oxydized PVE | Testing wipe?
An estimate from the force wipe gives Oxydized PVE | Testing's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 55 days 9 hours. A monthly wipe schedule is published in its tags.
Players and ranking
Where does Oxydized PVE | Testing sit in the rankings?
The seven-day player-hours ranking places Oxydized PVE | Testing at #15,497 and #1,605 in North America, among the top – of ranked servers.
Is Oxydized PVE | Testing quiet or crowded?
The last check found Oxydized PVE | Testing offline, last seen 42 days 14 hours ago.
Server details
What version does Oxydized PVE | Testing use?
Rust network protocol 2633 and build 163794, on Linux, is what Oxydized PVE | Testing runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Oxydized PVE | Testing?
The server is down at this moment; the last sighting of Oxydized PVE | Testing was 42 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.
What is the location of Oxydized PVE | Testing?
Oxydized PVE | Testing gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 109.158.206.138:28015.
Joining the server
What steps lead onto Oxydized PVE | Testing?
Enter client.connect 109.158.206.138:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^m,^v,NA,^p,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.