Rust Server IndexCard catalogue of Rust servers

Holdings11,832 servers64,904 players136 fresh wipes

Call no.15404 On the shelf · online

JoJos Wonderland

Online 104.4.53.1:28021 checked 8m ago

Subjects 1. modded2. oxide3. pve4. hardcore
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipeWiped13 OCT2026 · 14d 3h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 18:42 UTC14d ago
3 – running 1
8 OCT 2026Thu 8 Oct, 18:43 UTC19d ago
3 halved by day 1 5 days 0
8 OCT 2026Thu 8 Oct, 03:54 UTC19d ago
3 – 0.6 days 1
2 OCT 2026Fri 2 Oct, 23:06 UTC24d ago
2 halved by day 4 5.2 days 0
26 SEP 2026Sat 26 Sep, 22:08 UTC31d ago
0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Iron Haven MedievalNA · groups of 8+ · monthly · 1 on average
1/ 75
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does JoJos Wonderland run?

The name of JoJos Wonderland does not state a gather rate. The group limit is 8 players, the game's default. The server runs hardcore, Facepunch's toughest setting. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on JoJos Wonderland?

JoJos Wonderland runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Which lists and filters on Rust Server Index is JoJos Wonderland filed under?

These lists on Rust Server Index take JoJos Wonderland: Modded Rust servers, filed by play style, Primitive Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on JoJos Wonderland?

Filed under these tags, as published by JoJos Wonderland and read by the game's server browser: gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^h (Hardcore): Hardcore: Facepunch's mode with fewer helpers and a harsher world; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on JoJos Wonderland?

Its recent wipes averaged 3 players at peak. 22 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2.5 the crowd had fallen below half when it didn't hold.

When does JoJos Wonderland wipe?

There is no next wipe to predict for JoJos Wonderland, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 days 3 hours.

Player counts

How is JoJos Wonderland ranked compared with the rest?

The seven-day player-hours ranking places JoJos Wonderland at #15,404, among the top 69% of ranked servers.

How many players are on JoJos Wonderland at the moment?

JoJos Wonderland is currently showing 0 players on 10 slots. Filed under seven-day average: 0 players.

Server details

Which Rust build is JoJos Wonderland running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on JoJos Wonderland. To join you need the same protocol; Steam handles the update.

How reliable is JoJos Wonderland, and is it online now?

The server is live at this moment: JoJos Wonderland. Its reported uptime gives the last restart as roughly 8 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 25 September 2026 it was first seen by Rust Server Index.

How well does JoJos Wonderland perform?

The last 48 hours give an average of 237 server fps and a floor of 193. Buildings, deployables and everything else in the world came to as many as 64,215 entities. The peak memory figure stood at 2,810 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of JoJos Wonderland?

No region is published by JoJos Wonderland. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 104.4.53.1:28021.

How to join

What steps lead onto JoJos Wonderland?

Two ways in. Type client.connect 104.4.53.1:28021 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^h,^p,gmprimitive,cs168909,ts8,^o^z,modded

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^h
Hardcore Hardcore: Facepunch's mode with fewer helpers and a harsher world.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.
modded
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.