Rust Gaming Nation | Achievement Unlock | PvE
Online NA 104.143.3.5:30015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:35 UTC, in 1d 5h. Every Friday at 14:35 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 83%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 25%else halves by day 4
Coming wipes
- in 1d 5hFri 30 Oct, 14:35 UTC
- in 7d 9hThu 5 Nov, 19:00 UTCFW
- in 8d 5hFri 6 Nov, 14:35 UTC
- in 15d 5hFri 13 Nov, 14:35 UTC
- in 22d 5hFri 20 Nov, 14:35 UTC
- in 29d 5hFri 27 Nov, 14:35 UTC
- in 35d 9hThu 3 Dec, 19:00 UTCFW
- in 36d 5hFri 4 Dec, 14:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 14:35 UTC5d ago |
2 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 13:46 UTC12d ago |
1 | halved by day 4 | 7 days | 0 |
9 OCT 2026Fri 9 Oct, 13:54 UTC19d ago |
4 | halved by day 4 | 7 days | 0 |
7 OCT 2026Wed 7 Oct, 11:40 UTC21d ago |
1 | held half | 2.1 days | 0 |
1 OCT 2026Thu 1 Oct, 18:09 UTC FW27d ago |
0 | – | 5.7 days | 0 |
25 SEP 2026Fri 25 Sep, 15:18 UTC33d ago |
2 | halved by day 2 | 6.1 days | 0 |
18 SEP 2026Fri 18 Sep, 14:08 UTC40d ago |
1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Rust Gaming Nation | Achievement Unlock | PvE?
No gather rate appears in the name Rust Gaming Nation | Achievement Unlock | PvE. The default group limit of 8 players applies. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rust Gaming Nation | Achievement Unlock | PvE?
Generated by the game, the procedural map of Rust Gaming Nation | Achievement Unlock | PvE has size 5,000 and seed 258685. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Rust Gaming Nation | Achievement Unlock | PvE?
The Rust Server Index lists that include Rust Gaming Nation | Achievement Unlock | PvE are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is meant by the tags on Rust Gaming Nation | Achievement Unlock | PvE?
These are the tags Rust Gaming Nation | Achievement Unlock | PvE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp101 (Max players): The queue ceiling sits at 101; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at Rust Gaming Nation | Achievement Unlock | PvE?
The average peak across its recent wipes is 2 players. 4 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. In the other cases, numbers dropped below half by day 4.
When does Rust Gaming Nation | Achievement Unlock | PvE wipe?
every Friday at 14:35 UTC is how Rust Gaming Nation | Achievement Unlock | PvE wipes. On Friday 30 October at 14:35 UTC the next wipe is due. Its present world dates from 5 days 18 hours. Its tags state a wipe schedule of once a month.
Population
Where does Rust Gaming Nation | Achievement Unlock | PvE sit in the rankings?
Filed under rankings: #8,458 for Rust Gaming Nation | Achievement Unlock | PvE on seven-day player hours, #1,194 in North America, top 38% overall.
What does the player count on Rust Gaming Nation | Achievement Unlock | PvE look like?
Filed under live counts: Rust Gaming Nation | Achievement Unlock | PvE, 0 players on 101 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2.
Operator and status
What Rust version is Rust Gaming Nation | Achievement Unlock | PvE on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust Gaming Nation | Achievement Unlock | PvE. To join you need the same protocol; Steam handles the update.
How reliable is Rust Gaming Nation | Achievement Unlock | PvE, and is it online now?
The server is live at this moment: Rust Gaming Nation | Achievement Unlock | PvE. Its reported uptime gives the last restart as roughly 8 hours ago. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Rust Gaming Nation | Achievement Unlock | PvE?
Server fps held at 81 on average across the last 48 hours, never dropping below 56. The entity count reached 143,849, covering buildings, deployables and all else in the world. Memory use reached as much as 4,516 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Rust Gaming Nation | Achievement Unlock | PvE in?
Rust Gaming Nation | Achievement Unlock | PvE gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.143.3.5:30015.
How to join
What steps lead onto Rust Gaming Nation | Achievement Unlock | PvE?
Enter client.connect 104.143.3.5:30015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.
Server tags
What each one means.
Published as mp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
