Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,135 players401 fresh wipes

Call no.7352 On the shelf · online

[US] Active Rush PvE No Raid No Decay

Online 104.143.3.251:28259 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#7,352
top 33%
Last wipeWiped2 OCT2026 · 27d 16h ago
27d ago · monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75100:0008:0016:0000:0008:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304000:0008:0016:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 1hThu 5 Nov, 19:00 UTCFW
  2. in 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 00:43 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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NA1X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [US] Active Rush PvE No Raid No Decay, which rules and settings apply?

The name of [US] Active Rush PvE No Raid No Decay does not state a gather rate. 8 players per group is the default limit. Filed under roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [US] Active Rush PvE No Raid No Decay?

Size 4,250, seed 179600013: the game generates the procedural map on [US] Active Rush PvE No Raid No Decay. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [US] Active Rush PvE No Raid No Decay?

Filed under these Rust Server Index lists is [US] Active Rush PvE No Raid No Decay: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on [US] Active Rush PvE No Raid No Decay?

Filed under these tags, as published by [US] Active Rush PvE No Raid No Decay and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^r (Roleplay): Filed under roleplay; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on [US] Active Rush PvE No Raid No Decay?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often is [US] Active Rush PvE No Raid No Decay wiped, and on what schedule?

With the force wipe, [US] Active Rush PvE No Raid No Decay wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 16 hours. Filed in its tags: a monthly wipe schedule.

Population

Where does [US] Active Rush PvE No Raid No Decay sit in the rankings?

The seven-day player-hours ranking places [US] Active Rush PvE No Raid No Decay at #7,352, among the top 33% of ranked servers.

What does the player count on [US] Active Rush PvE No Raid No Decay look like?

The live count for [US] Active Rush PvE No Raid No Decay stands at 0 players, out of 200 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is [US] Active Rush PvE No Raid No Decay running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Active Rush PvE No Raid No Decay. To join you need the same protocol; Steam handles the update.

How reliable is [US] Active Rush PvE No Raid No Decay, and is it online now?

You will find [US] Active Rush PvE No Raid No Decay online as of now. The uptime it reports puts the last restart at about 10 hours ago. It was up 109 of 168 hours across the last 7 full days, or 65% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [US] Active Rush PvE No Raid No Decay?

The last 48 hours give an average of 6 server fps and a floor of 5. Buildings, deployables and everything else in the world came to as many as 111,973 entities. Up to 4,218 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is [US] Active Rush PvE No Raid No Decay hosted?

No region tag is published by [US] Active Rush PvE No Raid No Decay; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.143.3.251:28259.

Connecting

What steps lead onto [US] Active Rush PvE No Raid No Decay?

Enter client.connect 104.143.3.251:28259 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://active-rush.tebex.io/about is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players 200 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^r
Roleplay Filed under roleplay.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.