Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers96,179 players529 fresh wipes

Call no.11156 On the shelf · online

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 11m ago

Subjects 1. quad 2. biweekly wipes 3. modded4. oxide5. pve
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#11,156
top 50%
Last wipeWiped22 OCT2026 · 7d 17h ago
7d ago · biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
6.1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 6d 22hThu 5 Nov, 19:00 UTCFW
  2. in 20d 6hThu 19 Nov, 03:05 UTC
  3. in 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 03:05 UTC7d ago
2 – running 1
18 OCT 2026Sun 18 Oct, 19:18 UTC11d ago
1 halved by day 1 3.3 days 0
8 OCT 2026Thu 8 Oct, 00:48 UTC21d ago
1 halved by day 1 10.8 days 0
1 OCT 2026Thu 1 Oct, 22:03 UTC FW27d ago
2 halved by day 1 6.1 days 0
29 SEP 2026Tue 29 Sep, 19:54 UTC30d ago
0 – 2.1 days 0
17 SEP 2026Thu 17 Sep, 18:15 UTC42d ago
1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average
9/ 50
EA
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average
0/ 51
EU
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average
0/ 50
NA
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
24/ 140
EU
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
3/ 50
EA
【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On TMD Test [Whitelist Only], which rules and settings apply?

No gather rate appears in the name TMD Test [Whitelist Only]. A maximum of 4 players per group applies (quad). The server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] runs a procedural map of size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is TMD Test [Whitelist Only] filed under?

These lists on Rust Server Index take TMD Test [Whitelist Only]: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags are attached to TMD Test [Whitelist Only], and what do they stand for?

Filed under these tags, as published by TMD Test [Whitelist Only] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on TMD Test [Whitelist Only] when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 16 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is TMD Test [Whitelist Only] wiped, and on what schedule?

Too few wipes of TMD Test [Whitelist Only] are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 7 days 17 hours is when its current world was made. Its tags state wipes every two weeks.

Player counts

How is TMD Test [Whitelist Only] ranked compared with the rest?

The seven-day player-hours ranking places TMD Test [Whitelist Only] at #11,156, among the top 50% of ranked servers. #538 is where it sits in the quad servers.

What does the player count on TMD Test [Whitelist Only] look like?

Filed under live counts: TMD Test [Whitelist Only], 0 players on 10 slots at present. The seven-day average is 0 players; the peak reached 2.

Operator and status

What Rust version is TMD Test [Whitelist Only] on?

Rust network protocol 2635 and build 168909, on Linux, is what TMD Test [Whitelist Only] runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is TMD Test [Whitelist Only], and is it online now?

Right now TMD Test [Whitelist Only] is up and running. About 11 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does TMD Test [Whitelist Only] perform?

Averaged over the last 48 hours, server fps was 30, with a low of 29. The entity count reached 121,633, covering buildings, deployables and all else in the world. Memory use reached as much as 5,475 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is TMD Test [Whitelist Only] hosted?

TMD Test [Whitelist Only] gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.129.132.129:28025.

How to join

What steps lead onto TMD Test [Whitelist Only]?

If you would rather use the console, press F1 in Rust and enter client.connect 104.129.132.129:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://store.themonsterden.net/.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Gameplay

^r
Roleplay This entry is a roleplay server.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.