TMD Test [Whitelist Only]
Online 104.129.132.129:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- usual gap
- 6.1 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 6d 22hThu 5 Nov, 19:00 UTCFW
- in 20d 6hThu 19 Nov, 03:05 UTC
- in 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 03:05 UTC7d ago |
2 | – | running | 1 |
18 OCT 2026Sun 18 Oct, 19:18 UTC11d ago |
1 | halved by day 1 | 3.3 days | 0 |
8 OCT 2026Thu 8 Oct, 00:48 UTC21d ago |
1 | halved by day 1 | 10.8 days | 0 |
1 OCT 2026Thu 1 Oct, 22:03 UTC FW27d ago |
2 | halved by day 1 | 6.1 days | 0 |
29 SEP 2026Tue 29 Sep, 19:54 UTC30d ago |
0 | – | 2.1 days | 0 |
17 SEP 2026Thu 17 Sep, 18:15 UTC42d ago |
1 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On TMD Test [Whitelist Only], which rules and settings apply?
No gather rate appears in the name TMD Test [Whitelist Only]. A maximum of 4 players per group applies (quad). The server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on TMD Test [Whitelist Only]?
TMD Test [Whitelist Only] runs a procedural map of size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is TMD Test [Whitelist Only] filed under?
These lists on Rust Server Index take TMD Test [Whitelist Only]: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags are attached to TMD Test [Whitelist Only], and what do they stand for?
Filed under these tags, as published by TMD Test [Whitelist Only] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on TMD Test [Whitelist Only] when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 16 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is TMD Test [Whitelist Only] wiped, and on what schedule?
Too few wipes of TMD Test [Whitelist Only] are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 7 days 17 hours is when its current world was made. Its tags state wipes every two weeks.
Player counts
How is TMD Test [Whitelist Only] ranked compared with the rest?
The seven-day player-hours ranking places TMD Test [Whitelist Only] at #11,156, among the top 50% of ranked servers. #538 is where it sits in the quad servers.
What does the player count on TMD Test [Whitelist Only] look like?
Filed under live counts: TMD Test [Whitelist Only], 0 players on 10 slots at present. The seven-day average is 0 players; the peak reached 2.
Operator and status
What Rust version is TMD Test [Whitelist Only] on?
Rust network protocol 2635 and build 168909, on Linux, is what TMD Test [Whitelist Only] runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is TMD Test [Whitelist Only], and is it online now?
Right now TMD Test [Whitelist Only] is up and running. About 11 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does TMD Test [Whitelist Only] perform?
Averaged over the last 48 hours, server fps was 30, with a low of 29. The entity count reached 121,633, covering buildings, deployables and all else in the world. Memory use reached as much as 5,475 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is TMD Test [Whitelist Only] hosted?
TMD Test [Whitelist Only] gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.129.132.129:28025.
How to join
What steps lead onto TMD Test [Whitelist Only]?
If you would rather use the console, press F1 in Rust and enter client.connect 104.129.132.129:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://store.themonsterden.net/.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded
Game
gmrust
mp10
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.