Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers40,849 players117 fresh wipes

Call no.OC2X15842 Off the shelf · offline

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 20d ago

Subjects 1. 2x 2. biweekly wipes 3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,842
top 72% · #194 in OC
Last wipeWiped8 OCT2026 · 21d 21h ago
21d ago · biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap
2.9 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 14hThu 5 Nov, 19:00 UTCFW
  2. in 20d 2hThu 19 Nov, 06:56 UTC
  3. in 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 06:56 UTC21d ago
4 – running 0
5 OCT 2026Mon 5 Oct, 09:12 UTC24d ago
1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC2X
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
2/ 50
OC2X
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average
0/ 40
OC2X
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average
340/ 225
OC2X
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
4/ 75
OC3X
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average
18/ 150
OC10X
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
75/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Eternal AU 2x - Pre-Server, which rules and settings apply?

By its name, Eternal AU 2x - Pre-Server gathers at 2x. The server sets a group limit of 12 players. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Lists and filters

Where does Eternal AU 2x - Pre-Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Eternal AU 2x - Pre-Server: Rust servers filed under 2x gather rate, Oceania servers, filed A to Z and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which tags are attached to Eternal AU 2x - Pre-Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Eternal AU 2x - Pre-Server gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts12 (Group limit): 12 is the largest team allowed; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): Build on file: 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; OC (Oceania): Oceania is the region shown in the server browser; oxidation (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Eternal AU 2x - Pre-Server?

Its recent wipes averaged 2 players at peak. 4 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does Eternal AU 2x - Pre-Server wipe?

Too few wipes of Eternal AU 2x - Pre-Server are recorded to confirm its schedule, so the tag sets the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 21 days 21 hours. Its tags state wipes every two weeks.

Population

What position does Eternal AU 2x - Pre-Server hold among Rust servers?

The seven-day player-hours ranking places Eternal AU 2x - Pre-Server at #15,842 and #194 in Oceania, among the top 72% of ranked servers.

How many players are on Eternal AU 2x - Pre-Server at the moment?

At present Eternal AU 2x - Pre-Server is offline; its last sighting was 20 days 6 hours ago.

Operator and status

What version does Eternal AU 2x - Pre-Server use?

Rust network protocol 2634 and build 167058 on Linux is what you will find on Eternal AU 2x - Pre-Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Eternal AU 2x - Pre-Server?

The server is down at this moment; the last sighting of Eternal AU 2x - Pre-Server was 20 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 5 October 2026.

Which region is Eternal AU 2x - Pre-Server in?

The OC tag places Eternal AU 2x - Pre-Server, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 103.193.81.106:28030.

Joining the server

What is the way onto Eternal AU 2x - Pre-Server?

If you would rather use the console, press F1 in Rust and enter client.connect 103.193.81.106:28030. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts12
Group limit 12 is the largest team allowed.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build Build on file: 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

OC
Oceania Oceania is the region shown in the server browser.

Other

oxidation
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.