[AU] Winterust - 2x Main
Online OC 103.193.81.84:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 03:57 UTC, in 2d 7h. Every Friday at 03:57 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 482players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 2d 7hFri 30 Oct, 03:57 UTC
- in 8d 22hThu 5 Nov, 19:00 UTCFW
- in 9d 7hFri 6 Nov, 03:57 UTC
- in 16d 7hFri 13 Nov, 03:57 UTC
- in 23d 7hFri 20 Nov, 03:57 UTC
- in 30d 7hFri 27 Nov, 03:57 UTC
- in 36d 22hThu 3 Dec, 19:00 UTCFW
- in 37d 7hFri 4 Dec, 03:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 03:57 UTC4d ago |
530+49 queue | – | running | 56 |
16 OCT 2026Fri 16 Oct, 03:57 UTC11d ago |
411+47 queue | halved by day 2 | 7 days | 31 |
9 OCT 2026Fri 9 Oct, 03:57 UTC18d ago |
504+47 queue | halved by day 1 | 7 days | 51 |
2 OCT 2026Fri 2 Oct, 04:10 UTC25d ago |
280 | halved by day 1 | 7 days | 13 |
1 OCT 2026Thu 1 Oct, 18:00 UTC FW26d ago |
280 | – | 0.4 days | 1 |
25 SEP 2026Fri 25 Sep, 04:57 UTC32d ago |
634+46 queue | halved by day 1 | 6.5 days | 70 |
18 SEP 2026Fri 18 Sep, 04:57 UTC39d ago |
564+47 queue | halved by day 2 | 7 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [AU] Winterust - 2x Main run?
[AU] Winterust - 2x Main sets gather at 2x, as its name shows. A maximum of 10 players per group applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [AU] Winterust - 2x Main?
[AU] Winterust - 2x Main runs a procedural map of size 4,500 with seed 4632, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is The Official Home of Ser Winter.
Tags and filters
On Rust Server Index, which lists and filters carry [AU] Winterust - 2x Main?
Filed under these Rust Server Index lists is [AU] Winterust - 2x Main: Rust servers filed under 2x gather rate, Oceania servers, filed A to Z and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Which operator stands behind [AU] Winterust - 2x Main?
The same operator most likely runs [AU] Winterust - 2x Main and 7 other tracked servers, since all publish a winterust.net hostname.
What is meant by the tags on [AU] Winterust - 2x Main?
Filed under these tags, as published by [AU] Winterust - 2x Main and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Server browser region: Oceania; oxidation (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at [AU] Winterust - 2x Main?
Its recent wipes averaged 482 players at peak. With 49 more in the queue, the latest wipe peaked 6 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is [AU] Winterust - 2x Main wiped, and on what schedule?
every Friday at 03:57 UTC is how [AU] Winterust - 2x Main wipes. On Friday 30 October at 03:57 UTC the next wipe is due. 4 days 16 hours is when its current world was made. A weekly wipe schedule is published in its tags.
Players and ranking
Where does [AU] Winterust - 2x Main sit in the rankings?
On seven-day player hours, [AU] Winterust - 2x Main takes #230 overall and #5 in Oceania, within the top 1% of ranked servers.
How many players are on [AU] Winterust - 2x Main at the moment?
[AU] Winterust - 2x Main is currently showing 1 players on 75 slots. Averaged across seven days: 79 players, peaking at 530. The busiest point in the last 48 hours was 09:00 UTC, averaging 40 players.
Operator and status
What version does [AU] Winterust - 2x Main use?
Rust network protocol 2635 and build 168909, on Linux, is what [AU] Winterust - 2x Main runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [AU] Winterust - 2x Main?
Right now [AU] Winterust - 2x Main is up and running. Its reported uptime gives the last restart as roughly 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does [AU] Winterust - 2x Main perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 229,885, covering buildings, deployables and all else in the world. Memory use reached as much as 7,642 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of [AU] Winterust - 2x Main?
The OC tag places [AU] Winterust - 2x Main, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 103.193.81.84:28015.
Connecting
What steps lead onto [AU] Winterust - 2x Main?
Two ways in. Type client.connect 103.193.81.84:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://winterust.net/ is where its website lives.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z,oxidation
Game
gmrust
mp75
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
OC
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
