Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers79,944 players105 fresh wipes

Call no.OC2X2580 On the shelf · online

Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 10m ago

Subjects 1. 2x 2. biweekly wipes 3. modded4. oxide
Players now
0/ 50
0% full
7-day average
1
peak 13
Rank
#2,580
top 12% · #71 in OC
Last wipeWiped15 OCT2026 · 13d 1h ago
13d ago · biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
50%else halves by day 11

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 14d 22hThu 12 Nov, 19:01 UTC
  3. in 35d 22hThu 3 Dec, 19:00 UTCFW
  4. in 42d 22hThu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 19:01 UTC13d ago
4 – running 0
1 OCT 2026Thu 1 Oct, 19:01 UTC FW27d ago
5 halved by day 11 14 days 0
17 SEP 2026Thu 17 Sep, 19:01 UTC41d ago
4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust Perth | 2x | Fortnightly | Convoys | sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Rust Perth | 2x | Fortnightly | Convoys |?

Size 3,750, seed 1337: the game generates the procedural map on Rust Perth | 2x | Fortnightly | Convoys |. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Perth | 2x | Fortnightly | Convoys |?

These lists on Rust Server Index take Rust Perth | 2x | Fortnightly | Convoys |: Rust servers filed under 2x gather rate, Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags listed for Rust Perth | 2x | Fortnightly | Convoys |?

The server's own tags are listed here, and the game's server browser reads them: Rust Perth | 2x | Fortnightly | Convoys | gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Oceania is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Rust Perth | 2x | Fortnightly | Convoys |?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 32 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 11.

When does Rust Perth | 2x | Fortnightly | Convoys | wipe?

The wipe rhythm of Rust Perth | 2x | Fortnightly | Convoys | is every 4 weeks on Thursday at 19:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 13 days 1 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.

Player counts

What position does Rust Perth | 2x | Fortnightly | Convoys | hold among Rust servers?

Filed under rankings: #2,580 for Rust Perth | 2x | Fortnightly | Convoys | on seven-day player hours, #71 in Oceania, top 12% overall.

How many players are on Rust Perth | 2x | Fortnightly | Convoys | at the moment?

Filed under live counts: Rust Perth | 2x | Fortnightly | Convoys |, 0 players on 50 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 13. The busiest point in the last 48 hours was 07:00 UTC, averaging 4 players.

Operator and status

What Rust version is Rust Perth | 2x | Fortnightly | Convoys | on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Perth | 2x | Fortnightly | Convoys |. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust Perth | 2x | Fortnightly | Convoys |?

The server is live at this moment: Rust Perth | 2x | Fortnightly | Convoys |. About 21 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Rust Perth | 2x | Fortnightly | Convoys | good?

The last 48 hours give an average of 60 server fps and a floor of 60. Buildings, deployables and everything else in the world came to as many as 84,339 entities. The peak memory figure stood at 2,848 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Rust Perth | 2x | Fortnightly | Convoys | in?

The OC tag places Rust Perth | 2x | Fortnightly | Convoys |, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.121.208.22:49015.

Connecting

What is the way onto Rust Perth | 2x | Fortnightly | Convoys |?

Two ways in. Type client.connect 45.121.208.22:49015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.