Rust Perth | 2x | Fortnightly | Convoys |
Online OC 45.121.208.22:49015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 50%else halves by day 11
Coming wipes
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 14d 22hThu 12 Nov, 19:01 UTC
- in 35d 22hThu 3 Dec, 19:00 UTCFW
- in 42d 22hThu 10 Dec, 19:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 19:01 UTC13d ago |
4 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 19:01 UTC FW27d ago |
5 | halved by day 11 | 14 days | 0 |
17 SEP 2026Thu 17 Sep, 19:01 UTC41d ago |
4 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Rust Perth | 2x | Fortnightly | Convoys | run?
Rust Perth | 2x | Fortnightly | Convoys | sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Rust Perth | 2x | Fortnightly | Convoys |?
Size 3,750, seed 1337: the game generates the procedural map on Rust Perth | 2x | Fortnightly | Convoys |. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry Rust Perth | 2x | Fortnightly | Convoys |?
These lists on Rust Server Index take Rust Perth | 2x | Fortnightly | Convoys |: Rust servers filed under 2x gather rate, Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags listed for Rust Perth | 2x | Fortnightly | Convoys |?
The server's own tags are listed here, and the game's server browser reads them: Rust Perth | 2x | Fortnightly | Convoys | gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Oceania is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at Rust Perth | 2x | Fortnightly | Convoys |?
At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 32 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 11.
When does Rust Perth | 2x | Fortnightly | Convoys | wipe?
The wipe rhythm of Rust Perth | 2x | Fortnightly | Convoys | is every 4 weeks on Thursday at 19:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 13 days 1 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Player counts
What position does Rust Perth | 2x | Fortnightly | Convoys | hold among Rust servers?
Filed under rankings: #2,580 for Rust Perth | 2x | Fortnightly | Convoys | on seven-day player hours, #71 in Oceania, top 12% overall.
How many players are on Rust Perth | 2x | Fortnightly | Convoys | at the moment?
Filed under live counts: Rust Perth | 2x | Fortnightly | Convoys |, 0 players on 50 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 13. The busiest point in the last 48 hours was 07:00 UTC, averaging 4 players.
Operator and status
What Rust version is Rust Perth | 2x | Fortnightly | Convoys | on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Perth | 2x | Fortnightly | Convoys |. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Rust Perth | 2x | Fortnightly | Convoys |?
The server is live at this moment: Rust Perth | 2x | Fortnightly | Convoys |. About 21 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Rust Perth | 2x | Fortnightly | Convoys | good?
The last 48 hours give an average of 60 server fps and a floor of 60. Buildings, deployables and everything else in the world came to as many as 84,339 entities. The peak memory figure stood at 2,848 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Rust Perth | 2x | Fortnightly | Convoys | in?
The OC tag places Rust Perth | 2x | Fortnightly | Convoys |, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.121.208.22:49015.
Connecting
What is the way onto Rust Perth | 2x | Fortnightly | Convoys |?
Two ways in. Type client.connect 45.121.208.22:49015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.