Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly
Online OC 103.193.81.106:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 5.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 217players, last three wipes
- crowd held
- 0%else halves by day 1.5
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 8d 4hFri 6 Nov, 23:00 UTC
- in 22d 4hFri 20 Nov, 23:00 UTC
- in 35d 0hThu 3 Dec, 19:00 UTCFW
- in 36d 4hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 23:00 UTC19d ago |
331+29 queue | – | running | 61 |
1 OCT 2026Thu 1 Oct, 17:50 UTC FW28d ago |
3 | halved by day 1 | 8.2 days | 0 |
26 SEP 2026Sat 26 Sep, 01:59 UTC33d ago |
316 | halved by day 2 | 5.7 days | 58 |
25 SEP 2026Fri 25 Sep, 06:55 UTC34d ago |
316 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sets gather at 2x, as its name shows. The server sets a group limit of 16 players. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Generated by the game, the procedural map of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly has size 4,250 and seed 2263. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: discord.gg/eternalrust.
Tags and filters
Which lists and filters on Rust Server Index is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly filed under?
The Rust Server Index lists that include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are Rust servers filed under 2x gather rate, Oceania servers, filed A to Z and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which operator stands behind Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The eternalrust.com hostname on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is used by no other server in our index.
What is meant by the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The server's own tags are listed here, and the game's server browser reads them: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; OC (Oceania): The browser files it under Oceania; oxidation (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Its recent wipes averaged 217 players at peak. With 29 more in the queue, the latest wipe peaked 3 hours after the wipe. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly follow?
Its schedule is unconfirmed: too few of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipes are on record, and the prediction follows the tag. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 19 days 19 hours. Filed in its tags: a wipe schedule of every two weeks.
Population
How is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly ranked compared with the rest?
On seven-day player hours, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly takes #8,270 overall and #154 in Oceania, within the top 37% of ranked servers.
What does the player count on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly look like?
Filed under live counts: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 3.
Server details
Which Rust build is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly running?
Rust network protocol 2635 and build 168909, on Linux, is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly reachable, and does it stay up?
The server is live at this moment: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. The uptime it reports puts the last restart at about 23 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly good?
The last 48 hours give an average of 30 server fps and a floor of 30. The entity count reached 105,385, covering buildings, deployables and all else in the world. Memory use reached as much as 3,891 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in?
The OC tag places Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 103.193.81.106:28015.
Joining the server
What is the way onto Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Enter client.connect 103.193.81.106:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://eternalrust.com/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation
Game
gmrust
mp50
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
