Charlie (no decay)
Offline 99.76.200.68:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 7d 10hThu 5 Nov, 19:00 UTCFW
- in 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 00:36 UTC25d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Charlie (no decay)?
The name of Charlie (no decay) does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on Charlie (no decay)?
Size 4,500, seed 12345678: the game generates the procedural map on Charlie (no decay). You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Charlie (no decay)?
These lists on Rust Server Index take Charlie (no decay): Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to Charlie (no decay), and what do they stand for?
Filed under these tags, as published by Charlie (no decay) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp8 (Max players): 8 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Charlie (no decay) when wipe day comes?
The average peak across its recent wipes is 2 players. 16 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Charlie (no decay) follow?
The only wipe on Charlie (no decay) is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 25 days 7 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Player counts
How is Charlie (no decay) ranked compared with the rest?
On player hours over seven days, Charlie (no decay) takes #9,231, within the top 41% of ranked servers.
Is Charlie (no decay) quiet or crowded?
At present Charlie (no decay) is offline; its last sighting was 31 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What Rust version is Charlie (no decay) on?
Rust network protocol 2635 and build 168909, on Windows, is what Charlie (no decay) runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Charlie (no decay), and is it online now?
Last seen 31 hours ago, Charlie (no decay) is offline right now. The uptime it reports puts the last restart at about 3 days 5 hours ago. It was up 146 of 168 hours across the last 7 full days, or 87% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Charlie (no decay) perform?
Server fps held at 79 on average across the last 48 hours, never dropping below 66. The entity count reached 115,828, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,245 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Charlie (no decay) hosted?
No region is published by Charlie (no decay). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 99.76.200.68:28015.
Joining the server
What is the way onto Charlie (no decay)?
Two ways in. Type client.connect 99.76.200.68:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.