Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers43,286 players94 fresh wipes

Call no.9231 Off the shelf · offline

Charlie (no decay)

Offline 99.76.200.68:28015 checked 1d ago

Subjects 1. monthly wipes
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#9,231
top 41%
Last wipeWiped4 OCT2026 · 25d 7h ago
25d ago · monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0012:0015:0019:0022:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510009:0012:0015:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 10hThu 5 Nov, 19:00 UTCFW
  2. in 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 00:36 UTC25d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
252/ 250
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
133/ 200
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 172 on average
53/ 350
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
61/ 400
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average
36/ 200
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
51/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Charlie (no decay)?

The name of Charlie (no decay) does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Charlie (no decay)?

Size 4,500, seed 12345678: the game generates the procedural map on Charlie (no decay). You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Charlie (no decay)?

These lists on Rust Server Index take Charlie (no decay): Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Charlie (no decay), and what do they stand for?

Filed under these tags, as published by Charlie (no decay) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp8 (Max players): 8 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Charlie (no decay) when wipe day comes?

The average peak across its recent wipes is 2 players. 16 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Charlie (no decay) follow?

The only wipe on Charlie (no decay) is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 25 days 7 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How is Charlie (no decay) ranked compared with the rest?

On player hours over seven days, Charlie (no decay) takes #9,231, within the top 41% of ranked servers.

Is Charlie (no decay) quiet or crowded?

At present Charlie (no decay) is offline; its last sighting was 31 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What Rust version is Charlie (no decay) on?

Rust network protocol 2635 and build 168909, on Windows, is what Charlie (no decay) runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Charlie (no decay), and is it online now?

Last seen 31 hours ago, Charlie (no decay) is offline right now. The uptime it reports puts the last restart at about 3 days 5 hours ago. It was up 146 of 168 hours across the last 7 full days, or 87% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Charlie (no decay) perform?

Server fps held at 79 on average across the last 48 hours, never dropping below 66. The entity count reached 115,828, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,245 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Charlie (no decay) hosted?

No region is published by Charlie (no decay). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 99.76.200.68:28015.

Joining the server

What is the way onto Charlie (no decay)?

Two ways in. Type client.connect 99.76.200.68:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp8
Max players 8 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.