Rust Server IndexCard catalogue of Rust servers

Holdings11,653 servers49,451 players108 fresh wipes

Call no.15180 Off the shelf · offline

ShortsStudioValidation

Offline 99.60.20.209:28015 checked 11d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,180
top 70%
Last wipeWiped16 OCT2026 · 11d 12h ago
11d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 20:22 UTC11d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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159/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
182/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
93/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
40/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On ShortsStudioValidation, which rules and settings apply?

No gather rate appears in the name ShortsStudioValidation. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is disabled.

Tags

On Rust Server Index, which lists and filters carry ShortsStudioValidation?

These lists on Rust Server Index take ShortsStudioValidation: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on ShortsStudioValidation?

The server's own tags are listed here, and the game's server browser reads them: ShortsStudioValidation gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): The game build here is 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on ShortsStudioValidation?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does ShortsStudioValidation wipe?

The record holds too few of ShortsStudioValidation's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 11 days 12 hours.

Population

What position does ShortsStudioValidation hold among Rust servers?

On player hours over seven days, ShortsStudioValidation takes #15,180, within the top 70% of ranked servers.

How many players are on ShortsStudioValidation at the moment?

The last check found ShortsStudioValidation offline, last seen 11 days 12 hours ago.

Operator and status

What Rust version is ShortsStudioValidation on?

Rust network protocol 2634 and build 167058, on Windows, is what ShortsStudioValidation runs. The protocol must match before you can join, and Steam takes care of updating it.

Is ShortsStudioValidation reachable, and does it stay up?

The server is down at this moment; the last sighting of ShortsStudioValidation was 11 days 12 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 October 2026.

Which region is ShortsStudioValidation in?

No region is published by ShortsStudioValidation. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 99.60.20.209:28015.

Joining the server

What is the way onto ShortsStudioValidation?

If you would rather use the console, press F1 in Rust and enter client.connect 99.60.20.209:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167058
Build The game build here is 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.