Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers58,600 players133 fresh wipes

Call no.12393 On the shelf · online

Potato XE2 Server

Online 99.181.18.10:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,393
top 56%
Last wipeWiped28 OCT2026 · 5h ago
5h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123416:0017:0019:0020:0021:00Wiped Wed 28 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct13 Oct23 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 16:50 UTC5h ago
– – running 0
23 OCT 2026Fri 23 Oct, 14:46 UTC5d ago
1 – 5.1 days 0
6 OCT 2026Tue 6 Oct, 21:43 UTC22d ago
1 halved by day 1 16.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Potato XE2 Server?

You will find no gather rate in the name of Potato XE2 Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Potato XE2 Server?

Potato XE2 Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Potato XE2 Server?

Filed under these Rust Server Index lists is Potato XE2 Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for Potato XE2 Server?

The server's own tags are listed here, and the game's server browser reads them: Potato XE2 Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Potato XE2 Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Potato XE2 Server follow?

There is no next wipe to predict for Potato XE2 Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 hours.

Population

What position does Potato XE2 Server hold among Rust servers?

On player hours over seven days, Potato XE2 Server takes #12,393, within the top 56% of ranked servers.

What does the player count on Potato XE2 Server look like?

The live count for Potato XE2 Server stands at 0 players, out of 10 slots. Averaged across seven days: 0 players, peaking at 1.

Server details

What Rust version is Potato XE2 Server on?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Potato XE2 Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Potato XE2 Server?

The server is live at this moment: Potato XE2 Server. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. The earliest sighting at Rust Server Index is 19 September 2026.

Where in the world is Potato XE2 Server hosted?

Potato XE2 Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 99.181.18.10:28015.

How to join

What steps lead onto Potato XE2 Server?

If you would rather use the console, press F1 in Rust and enter client.connect 99.181.18.10:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.