Potato XE2 Server
Online 99.181.18.10:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 16:50 UTC5h ago |
– | – | running | 0 |
23 OCT 2026Fri 23 Oct, 14:46 UTC5d ago |
1 | – | 5.1 days | 0 |
6 OCT 2026Tue 6 Oct, 21:43 UTC22d ago |
1 | halved by day 1 | 16.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Potato XE2 Server?
You will find no gather rate in the name of Potato XE2 Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Potato XE2 Server?
Potato XE2 Server runs a procedural map, which the game generates.
Lists and filters
On Rust Server Index, which lists and filters carry Potato XE2 Server?
Filed under these Rust Server Index lists is Potato XE2 Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for Potato XE2 Server?
The server's own tags are listed here, and the game's server browser reads them: Potato XE2 Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at Potato XE2 Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does Potato XE2 Server follow?
There is no next wipe to predict for Potato XE2 Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 hours.
Population
What position does Potato XE2 Server hold among Rust servers?
On player hours over seven days, Potato XE2 Server takes #12,393, within the top 56% of ranked servers.
What does the player count on Potato XE2 Server look like?
The live count for Potato XE2 Server stands at 0 players, out of 10 slots. Averaged across seven days: 0 players, peaking at 1.
Server details
What Rust version is Potato XE2 Server on?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Potato XE2 Server. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Potato XE2 Server?
The server is live at this moment: Potato XE2 Server. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. The earliest sighting at Rust Server Index is 19 September 2026.
Where in the world is Potato XE2 Server hosted?
Potato XE2 Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 99.181.18.10:28015.
How to join
What steps lead onto Potato XE2 Server?
If you would rather use the console, press F1 in Rust and enter client.connect 99.181.18.10:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.