Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers102,658 players337 fresh wipes

Call no.14004 On the shelf · online

Mudd's Rust Staging PVE Server

Online 99.106.112.153:28505 checked 15m ago

Subjects 1. modded2. carbon
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#14,004
top 63%
Last wipeWiped29 OCT2026 · 2h ago
2h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75103:0004:0005:0015:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep6 Oct12 Oct20 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 12

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 15:16 UTC2h ago
– – running 0
29 OCT 2026Thu 29 Oct, 05:14 UTC13h ago
– – – 0
5 OCT 2026Mon 5 Oct, 17:51 UTC24d ago
2 – – 2
23 SEP 2026Wed 23 Sep, 15:45 UTC36d ago
3 – 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Mudd's Rust Staging PVE Server, which rules and settings apply?

You will find no gather rate in the name of Mudd's Rust Staging PVE Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Mudd's Rust Staging PVE Server?

Generated by the game, the map is procedural on Mudd's Rust Staging PVE Server.

Tags and filters

Which lists and filters on Rust Server Index is Mudd's Rust Staging PVE Server filed under?

These lists on Rust Server Index take Mudd's Rust Staging PVE Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for Mudd's Rust Staging PVE Server?

These are the tags Mudd's Rust Staging PVE Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2636 (Protocol): Joining needs you on game protocol 2636; cs169658 (Build): It runs build 169658; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Mudd's Rust Staging PVE Server when wipe day comes?

The average peak across its recent wipes is 2 players. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 the crowd had fallen below half when it didn't hold.

How often is Mudd's Rust Staging PVE Server wiped, and on what schedule?

No next wipe can be predicted for Mudd's Rust Staging PVE Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 hours.

Population

What position does Mudd's Rust Staging PVE Server hold among Rust servers?

The seven-day player-hours ranking places Mudd's Rust Staging PVE Server at #14,004, among the top 63% of ranked servers.

How many players are on Mudd's Rust Staging PVE Server at the moment?

Filed under live counts: Mudd's Rust Staging PVE Server, 0 players on 5 slots at present. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Operator and status

What Rust version is Mudd's Rust Staging PVE Server on?

Rust network protocol 2636 and build 169658 on Windows is what you will find on Mudd's Rust Staging PVE Server. The protocol must match before you can join, and Steam takes care of updating it.

Is Mudd's Rust Staging PVE Server reachable, and does it stay up?

You will find Mudd's Rust Staging PVE Server online as of now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 22 September 2026.

Which region is Mudd's Rust Staging PVE Server in?

No region is published by Mudd's Rust Staging PVE Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 99.106.112.153:28505.

Joining the server

How can you connect to Mudd's Rust Staging PVE Server?

Enter client.connect 99.106.112.153:28505 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2636,gmvanilla,cs169658,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival rules.
mp5
Max players 5 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2636
Protocol Joining needs you on game protocol 2636.
cs169658
Build It runs build 169658.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.