Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers46,860 players98 fresh wipes

Call no.5890 On the shelf · online

Czar's Test Site

Online 98.192.201.112:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#5,890
top 26%
Last wipeWiped25 OCT2026 · 4d 0h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0003:0004:0000:0001:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608001:0003:0004:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct10 Oct16 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 00:01 UTC4d ago
1 – running 1
23 OCT 2026Fri 23 Oct, 04:06 UTC5d ago
1 – 1.8 days 1
5 OCT 2026Mon 5 Oct, 01:46 UTC23d ago
1 held half 18.1 days 0
26 SEP 2026Sat 26 Sep, 04:04 UTC32d ago
0 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
31/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
48/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
37/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Czar's Test Site, which rules and settings apply?

You will find no gather rate in the name of Czar's Test Site. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Czar's Test Site?

Czar's Test Site runs a procedural map of size 4,250 with seed 1785020316, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does Czar's Test Site appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Czar's Test Site are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Czar's Test Site?

The server's own tags are listed here, and the game's server browser reads them: Czar's Test Site gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Czar's Test Site?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Czar's Test Site follow?

Czar's Test Site wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 4 days.

Player counts

How is Czar's Test Site ranked compared with the rest?

On player hours over seven days, Czar's Test Site takes #5,890, within the top 26% of ranked servers.

What does the player count on Czar's Test Site look like?

Czar's Test Site is currently showing 0 players on 10 slots. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 01:00 UTC drew the highest average: 1 players.

Server facts

What Rust version is Czar's Test Site on?

Rust network protocol 2635 and build 168909, on Windows, is what Czar's Test Site runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Czar's Test Site, and is it online now?

Right now Czar's Test Site is up and running. The uptime it reports puts the last restart at about 3 hours ago. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. It was first recorded by Rust Server Index on 17 September 2026.

What is performance like on Czar's Test Site?

Averaged over the last 48 hours, server fps was 63, with a low of 53. The entity count reached 99,773, covering buildings, deployables and all else in the world. Up to 2,610 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Czar's Test Site hosted?

Czar's Test Site gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 98.192.201.112:28015.

How to join

What is the way onto Czar's Test Site?

If you would rather use the console, press F1 in Rust and enter client.connect 98.192.201.112:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.