Czar's Test Site
Online 98.192.201.112:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 00:01 UTC4d ago |
1 | – | running | 1 |
23 OCT 2026Fri 23 Oct, 04:06 UTC5d ago |
1 | – | 1.8 days | 1 |
5 OCT 2026Mon 5 Oct, 01:46 UTC23d ago |
1 | held half | 18.1 days | 0 |
26 SEP 2026Sat 26 Sep, 04:04 UTC32d ago |
0 | – | 8.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Czar's Test Site, which rules and settings apply?
You will find no gather rate in the name of Czar's Test Site. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Czar's Test Site?
Czar's Test Site runs a procedural map of size 4,250 with seed 1785020316, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does Czar's Test Site appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Czar's Test Site are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Czar's Test Site?
The server's own tags are listed here, and the game's server browser reads them: Czar's Test Site gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Czar's Test Site?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does Czar's Test Site follow?
Czar's Test Site wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 4 days.
Player counts
How is Czar's Test Site ranked compared with the rest?
On player hours over seven days, Czar's Test Site takes #5,890, within the top 26% of ranked servers.
What does the player count on Czar's Test Site look like?
Czar's Test Site is currently showing 0 players on 10 slots. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 01:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is Czar's Test Site on?
Rust network protocol 2635 and build 168909, on Windows, is what Czar's Test Site runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Czar's Test Site, and is it online now?
Right now Czar's Test Site is up and running. The uptime it reports puts the last restart at about 3 hours ago. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. It was first recorded by Rust Server Index on 17 September 2026.
What is performance like on Czar's Test Site?
Averaged over the last 48 hours, server fps was 63, with a low of 53. The entity count reached 99,773, covering buildings, deployables and all else in the world. Up to 2,610 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Czar's Test Site hosted?
Czar's Test Site gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 98.192.201.112:28015.
How to join
What is the way onto Czar's Test Site?
If you would rather use the console, press F1 in Rust and enter client.connect 98.192.201.112:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.