Rust Server IndexCard catalogue of Rust servers

Holdings11,711 servers58,911 players176 fresh wipes

Call no.9273 Off the shelf · offline

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 2d ago

Subjects 1. modded2. carbon
Players now
0/ ?
7-day average
0
peak 2
Rank
#9,273
top 42%
Last wipeWiped21 OCT2026 · 8d 6h ago
8d ago · no schedule published
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 14d 1hThu 12 Nov, 12:34 UTC
  3. in 21d 12hThu 19 Nov, 23:28 UTC
  4. in 28d 23hFri 27 Nov, 10:22 UTC
  5. in 35d 8hThu 3 Dec, 19:00 UTCFW
  6. in 36d 10hFri 4 Dec, 21:17 UTC
  7. in 43d 21hSat 12 Dec, 08:11 UTC

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in, with 1 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 03:51 UTC8d ago
3+1 queue – running 0
13 OCT 2026Tue 13 Oct, 05:07 UTC16d ago
2 halved by day 1 7.9 days 0
5 OCT 2026Mon 5 Oct, 18:12 UTC23d ago
0 – 7.5 days 0
29 SEP 2026Tue 29 Sep, 04:44 UTC30d ago
1 halved by day 1 6.6 days 0
28 SEP 2026Mon 28 Sep, 04:50 UTC31d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Chrayntopia-dev run?

No gather rate appears in the name Chrayntopia-dev. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Chrayntopia-dev?

Size 4,250, seed 50000: the game generates the procedural map on Chrayntopia-dev. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Chrayntopia-dev?

These lists on Rust Server Index take Chrayntopia-dev: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Chrayntopia-dev, and what do they stand for?

Filed under these tags, as published by Chrayntopia-dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Chrayntopia-dev?

Its recent wipes averaged 2 players at peak. With 1 more in the queue, the latest wipe peaked 23 hours after the wipe. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

When does Chrayntopia-dev wipe?

The recent gap between wipes on Chrayntopia-dev is about 7 days. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 8 days 6 hours.

Player counts

How is Chrayntopia-dev ranked compared with the rest?

Filed under rankings: #9,273 for Chrayntopia-dev on seven-day player hours, top 42% overall.

Is Chrayntopia-dev quiet or crowded?

Filed under offline: Chrayntopia-dev, last seen 2 days ago. The seven-day average is 0 players; the peak reached 2.

Server facts

What Rust version is Chrayntopia-dev on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Chrayntopia-dev. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Chrayntopia-dev, and is it online now?

The server is down at this moment; the last sighting of Chrayntopia-dev was 2 days ago. Uptime for the last 7 full days came to 78%, 131 hours out of 168. On 25 September 2026 it was first seen by Rust Server Index.

Which region is Chrayntopia-dev in?

There is no region on record for Chrayntopia-dev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 98.142.0.118:28015.

How to join

What steps lead onto Chrayntopia-dev?

Two ways in. Type client.connect 98.142.0.118:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players Player cap: 0.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.