Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers32,618 players77 fresh wipes

Call no.10588 On the shelf · online

Chrayntopia-dev

Online 98.142.0.118:28015 checked 13m ago

Subjects 1. modded2. carbon
Players now
0/ ?
7-day average
0
peak 1
Rank
#10,588
top 48%
Last wipeWiped22 OCT2026 · 6d 10h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75110:0018:0002:0009:0019:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040010:0018:0002:0009:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 18:02 UTC6d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Chrayntopia-dev, which rules and settings apply?

No gather rate appears in the name Chrayntopia-dev. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Chrayntopia-dev?

Generated by the game, the procedural map of Chrayntopia-dev has size 4,250 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is Chrayntopia-dev filed under?

Filed under these Rust Server Index lists is Chrayntopia-dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Chrayntopia-dev?

The server's own tags are listed here, and the game's server browser reads them: Chrayntopia-dev gives gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Chrayntopia-dev wipe?

The record holds too few of Chrayntopia-dev's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 10 hours is when its current world was made.

Population

How is Chrayntopia-dev ranked compared with the rest?

The seven-day player-hours ranking places Chrayntopia-dev at #10,588, among the top 48% of ranked servers.

How many players are on Chrayntopia-dev at the moment?

Chrayntopia-dev is currently showing 0 players. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is Chrayntopia-dev on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Chrayntopia-dev. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Chrayntopia-dev?

You will find Chrayntopia-dev online as of now. About 8 hours ago, by its own uptime figure, is when it last restarted. It was up 22 of 24 hours in the last 1 full day, or 92% of the time. On 27 October 2026 it was first seen by Rust Server Index.

What is performance like on Chrayntopia-dev?

The last 48 hours give an average of 185 server fps and a floor of 121. The entity count reached 110,505, covering buildings, deployables and all else in the world. Memory use reached as much as 4,256 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Chrayntopia-dev hosted?

Chrayntopia-dev gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 98.142.0.118:28015.

How to join

What steps lead onto Chrayntopia-dev?

Enter client.connect 98.142.0.118:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players 0 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.